CORE MECHANICS:
- determine how the game actually operates
- heart of the game
- defines rules and game-play
CHAPTER 10
CORE MECHANICS
ZHONGSHI XI RACHEL MAILACH
C HAPTER 10 CORE MECHANICS ZHONGSHI XI RACHEL MAILACH CORE - - PDF document
C HAPTER 10 CORE MECHANICS ZHONGSHI XI RACHEL MAILACH CORE MECHANICS: -determine how the game actually operates -heart of the game -defines rules and game-play Quiz 1 What are the core mechanics of Tetris? A. A row is eliminated if and
ZHONGSHI XI RACHEL MAILACH
What are the core mechanics of Tetris?
A. A row is eliminated if and only if it is completely filled with blocks. B. The player hits the left arrow key to rotate the current shape counter-clockwise by 90 degrees immediately and permanently. C. The shape will “stick” at the position when one of its blocks collides with other blocks
D. The game is over when there is a block outside the boundary.
Tetris 1.68
Early stages of game design: “Players will be penalized for taking too long to get through the swamp.” Core mechanics stage: “When the avatar enters the swamp, the black toadstools begin to emit a poison gas that the player can see filling the screen, starting at the bottom and rising at a rate of 1 game-world inch every 3 seconds; by the end of 3 minutes, the gas reaches the height of the avatar’s face, and if by that time the avatar is still in the swamp, the avatar dies. If the avatar returns to the swamp later, the gas is gone but the process starts over again from the beginning.”
Age of Empires
Civilization Warcraft II
Star Craft
Settlers of Catan
Diablo 2
Which of the following are entities, and which are resources?
FIFA
Two players play Street Fighter on the same machine. Player A picks Ryu in white and Player B picks Ryu in blue. Is Ryu a unique entity in Street Fighter?
Street Fighter
Hearthstone
Explore the two relationships in the game Angry Birds with respect to core mechanics.
Angry Birds 1
Example: World of Warcraft. A ghoul is wandering around in an area of 500m2 at 1m/s. If the player comes within 10m of the ghoul, it will stop wandering, and approach the player at 3m/s. When the ghoul reaches less than or equal to 1m distance from player, the ghoul will start to deal damage to the player at a rate of 5 health points per second. Until the player leaves the wandering area of the ghoul (500m2), the ghoul will fight him until death. If the player runs outside the wandering area
attacking the player and return to the position it was at before approaching the player and continue wandering as it was.
Grand Theft Auto IV
Risk
Monopoly
Which of the following is a source?
placed into the player’s ship
League of Legends
Call of Duty: Black Ops 2
Minecraft
Skyrim
Which of the following are drains, converters or traders?
$200
units of smoke powder, and 1 metal shell
nano-armor starts to go down at a rate of 2% per second
Which of the following are drains, converters or traders?
sword to a merchant for 100 gold
the merchant’s pocket.
sword to a merchant for 100 gold coins, and then closes the trading
trading window again, they can no longer see the sword in the merchant’ s pocket.
Farmville
Roller Coaster Tycoon 2 Commander Keen: Goodbye Galaxy
Super Meat Boy Chips Challenge
Brendan Sim - 3GB3 Assignment 2
Final Fantasy XIII-2
Battlefield 4
Goals of Core Mechanics Design
elegance
generalize
everything right on paper
Revisit your earlier design work
list nouns and verbs
Add the Mechanics