Checkpoint 1 Survey Said Latest Developments / Looking Ahead - - PDF document

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Checkpoint 1 Survey Said Latest Developments / Looking Ahead - - PDF document

Checkpoint 1 Survey Said Latest Developments / Looking Ahead Come on, we can do better than that! April 7 We got questions Logistics Maya SDK Projector 2 has arrived Marlas looking into it. And


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Latest Developments / Looking Ahead April 7

Checkpoint 1

  • Survey Said

– …

Come on, we can do better than that!

We got questions

  • Maya SDK

– Marla’s looking into it.

  • Lighting
  • Backgrounds / Theatre model

– Depth maps?

  • On-stage elements

Logistics

  • Projector 2 has arrived

– And there was much rejoicing!

  • So have the headphones.

– And there was even more rejoicing.

Plan for today

  • Checkpoint 2 preview

– Monday, April 19th

  • Brainstorm about performance issues

Checkpoint 2 Previews

…in alphabetical order

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Team CAVE

  • Optimal BOR2 setup

– Projector positions – Furniture – Where will stage manager sit?

  • Mockup of “stage manager view”

– Stats from audience – What’s up next? – Cue control (keyboard?)

Team FLOCK

  • Basic emotions

– Happy – Sad – Frightened – Angry – Drunk – Neurotic

Team INFRASTRUCTURE

  • Mockup of performance setup

– Machines in

  • BOR2
  • ICL6 – All audience members if possible.
  • Classroom / auditorium

– Test clients on each sending / receiving events – Event recorder

  • “Big Cowboy Hat Guy”?

Team MERRY MELODIES

  • Music

– Basic emotions

  • Happy
  • Sad
  • Frightened
  • Angry
  • Drunk
  • Neurotic

– Preliminary Results. – Demo of music playing in “concert” with MUPPETS and sound effects

Team MERRY MELODIES

  • Sound effects

– 3D Audio demo from MUPPETS on several machines in audience.

  • WAV file is fine.
  • Spatial audio each from its own aural perspective
  • Distributed Music + spatial audio a plus

Team MUPPETS

  • Demo of Maya model / animation displayed and

animated.

  • Demo of 16 audience members viewing the same

world.

– In ICL6 + one classroom

  • MUPPETS GUI
  • Media Server
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Team VR

  • Integration of all technologies

– Mockup of actor view

  • Wearing the glove
  • Wearing the FOB
  • Wearing the tracker
  • Seeing everything through the glasses.

Team Instructor

  • Cue objects

– Integrated into MUPPETS – Demo of simple cues – Lighting cues if required.

  • Questions?

Performance Logistics

  • Physical Setup

– Audience

  • ICL6
  • Auditorium/classroom – overflow

– MUPPETS + audio

– Stage Manager

  • BOR2 or empty classroom

– Actor

  • BOR2 or empty classroom

Performance Logistics

  • Brainstorming
  • Looking for ideas
  • Heads up for technical issues

Performance Logistics

  • Audience view

– Preset + start

  • curtain

– Staging

  • does theatre façade stay the whole performance?
  • Object vs Static Geometry

– Interactivity

  • How will audience choose flower?

– Choose by what they look at. – Pop-up video

– Who to invite for VIP seating?

Performance Logistics

  • Stage Manager view

– Has the “real control” over the performance – Audience response

  • How will he/she view results
  • Recommendation or mandate?

– Audio

  • Should hear orchestra

– Cue control

  • Keyboard or on-screen

– Casting call for stage manager

  • producer…ISO control freak who…
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Performance Logistics

  • Actor view

– Cues from stage manager

  • Start of performance
  • What’s coming up next…head tracker?

– How much physical space do we need? – Casting call for actor (Ryan K? others?)

  • Training on VR equipment
  • Direction by Walter Wolf

Performance Logistics

  • Advertising

– Posters – Playbill – Web site (vtheatre.rit.edu) – We still don’t have a title!

Looking ahead to Monday

  • Updates / status
  • Questions?