Colouring maps on impossible surfaces
Chris Wetherell Radford College / ANU Secondary College CMA Conference 2014
Colouring maps on impossible surfaces Chris Wetherell Radford - - PowerPoint PPT Presentation
Colouring maps on impossible surfaces Chris Wetherell Radford College / ANU Secondary College CMA Conference 2014 Colouring rules To colour a map means assigning a colour to each region (country, state, county etc.) so that adjacent
Chris Wetherell Radford College / ANU Secondary College CMA Conference 2014
each region (country, state, county etc.) so that adjacent regions are different
the same colour
number of colours required to colour it (in?)
(as opposed to geometry)
Nevada
NV ID OR CA AZ UT NV ID OR CA AZ UT
always suffice for any map
mutually adjacent so there are maps requiring at least 4 colours – e.g. tetrahedron
never be mutually adjacent (this was well-known) so therefore… you never need 5 colours?
require 4 colours, but no 4 regions are mutually adjacent
problem (more on this later)
things, lots of false alarms, lots of banging heads on walls
Colour Theorem
exhaustive checking of millions of potential colourings for thousands of carefully constructed maps/graphs by computer program – does this count?
method, but still no humanly verifiable proof known
any map you can draw must contain at least
–this was done by hand (1476 sub-maps)
list is reducible, i.e. it can’t appear in any map requiring 5 colours (by induction) –this was checked with approximately 1200 hours of computer calculations (with Koch)
*it’s like the Four Colour Theorem, only bigger
U = {region with 1 neighbour, region with 2 neighbours, …, region with 5 neighbours}
Theorem: Every map must contain at least one region with at most 5 neighbours.
Theorem: The smallest maps requiring more than 5 colours cannot contain any regions with fewer than 6 neighbours.
V = number of vertices (where 3 or more regions meet) E = number of edges (pieces of boundary between pairs of vertices) F = number of faces/regions (including the infinite one)
meet at each vertex
map, then n colours suffice for every map.
truncating the vertices
F1 = number of faces with 1 neighbour F2 = number of faces with 2 neighbours F3 = number of faces with 3 neighbours etc. so F = F1 + F2 + F3 + F4 + . . .
and surrounding each face gives 2E = 3V (assuming special) = F1 + 2F2 + 3F3 + 4F4 + . . .
2E = 3V = F1 + 2F2 + 3F3 + 4F4 + . . . gives 5F1 + 4F2 + 3F3 + 2F4 + F5 – F7 – 2F8 – . . . = 12
all equal 0
fewest regions for which 5 colours is not enough
remove some edges
few technicalities that have been glossed over…)
when only 4 colours are available – almost works!
RHS = 12 result, via ‘discharging rules’, to find larger unavoidable sets, eventually settling on 486 rules to construct 1476 sub-maps which are shown reducible by computer-implemented generalisations of the Kempe chain idea – extremely difficult!
“The reader is to be forgiven for thinking that anyone who can think of this as good news enjoys going to the dentist.”
“[There are] a large number of possible proofs of the Four-Color Theorem as a reward for our patience, a larger number of proofs of the Four- Color Theorem than anyone really wants to see. Actually, one proof of this type is probably one more than many people really want to see.”
minimum number of colours required to colour every map on that surface
χ(plane) = 4
cube, icosahedron etc., it can also be stated as χ(sphere) = 4
handle to a sphere
regions are adjacent
the dual of the map
is equivalent to colouring the vertices of the graph
Map Dual graph Region’s number of neighbours Degree of vertex No neighbours Isolated vertex n mutually adjacent regions Kn = the complete graph on n vertices 5 mutually adjacent regions can’t exist in the plane K5 is non-planar V – E + F = 2 V – E + F = 2 (V & F switched) Special (3 regions meet at every vertex) Triangulation (every face is a triangle) χ = 2 Bipartite
another tetrahedron
an octahedron, and vice versa
a dodecahedron, and vice versa
into a cylinder, then joining the ends together
– corners A, B, C and D have been identified, i.e. all of them represent the same point P on the torus – similarly, edges AB = DC and BC = AD (note order)
B C A D P
b a a b
a b b
E = 21 F = 14
any map or graph drawn on any torus satisfies this equation
b a a b
except the final b does not have index –1)
E = 15 F = 9
intersection requires 4-dimensional space) b a a b
symbols a, b, c, d, … twice each, some of which may have index –1, e.g. abd-1ac-1f b-1ee fg-1dgc-1
boundary), and vice versa
e e a a c f g g c f
hexagon → triangle → pentagon →
a b d c e f e c g d b g f a
abb-1c-1d-1dca-1e-1f -1fegg-1
inverse in the expected way, e.g. for the net of a cube cube = abb-1c-1d-1dca-1e-1f -1fegg-1 = ac-1ca-1e-1e = aa-1
= sphere!
rules are based on ‘cutting’ and ‘re-sewing’ along edges
‘cross-cap normalisation’, ‘handle conversion’…
a a a
exactly one of the following normal forms.
characteristic and orientability are equivalent.
Symbol Description Normal form Orientable ε
S0
Sphere Yes 2
Sp
Sphere with p handles Yes 2 – 2p
Nq
Sphere with q cross-caps No 2 – q
1 1 1 1 1 1 1 1 − − − − p p p p
b a b a b a b a
q qc
c c c c c
2 2 1 1 1 −
aa
the sphere,
inequality is also true for the sphere, but Heawood’s method of proof fails in this case
– given a surface, how many colours do you need to colour every map? – given a surface, what’s the largest complete graph that can be drawn on it?
– given a complete graph, what’s the simplest surface it can be drawn on?
eventual solution in 1968 – without controversial computer methods – led to…
(2) For every other surface S, other than the sphere, where [x] is the integer part of x.
when ε = 0, which is correct for the torus but not for the Klein bottle
most difficult
complain to the manager at your local Donut King if they don’t stock ones like this:
Contemporary Mathematics; vol. 98, American Mathematical Society, USA, 1989.
Mathematical Association of America, USA, 1983.
(accessed August 2014).
continent_coloring_pages_africa_map_template.gif
icosehedron.png
soccer-ball.jpg