Embrace the Unknown with a UX Toolkit Crispin Bailey RGD Director - - PowerPoint PPT Presentation

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Embrace the Unknown with a UX Toolkit Crispin Bailey RGD Director - - PowerPoint PPT Presentation

Embrace the Unknown with a UX Toolkit Crispin Bailey RGD Director of Design & UX crispin@kalamuna.com | @cspin About me Twitter @cspin LinkedIn /crispinbailey Email crispin@kalamuna.com Crispin Bailey, RGD Director of Design & UX


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Embrace the Unknown

with a UX Toolkit

Crispin Bailey RGD

Director of Design & UX

crispin@kalamuna.com | @cspin

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About me

Crispin Bailey, RGD

Director of Design & UX

Twitter @cspin LinkedIn /crispinbailey Email crispin@kalamuna.com

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YOUR MISSION IS OUR MISSION

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Based in Oakland

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Also distributed

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Outline

1. Intro / Context 2. What is a UX Toolkit? 3. What’s in our UX Toolkit? 4. How do you build your own UX Toolkit? 5. Where can you learn more about this? 6. Q&A

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Some context

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The challenge

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Every project is a snowflake

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Dreams vs Reality

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Expect the Unexpected

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Collaboration + Consensus

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What’s in this talk for you?

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Confidence

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Flexibility

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How did we get here?

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Research Design Implementation Testing Maintenance

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Agile Waterfall

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Aka “Wagile”

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What is a UX Toolkit?

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What is it not?

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A UX Toolkit is not...

  • a suite of software tools
  • a component library or design system
  • a box of sticky notes and sharpies
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A recipe book

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A playbook

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Tools & Techniques

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From “100 UX Research Techniques in 15 minutes” by Dr. Abby Goodrum at Fluxible 2018

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Examples

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UX for Life Sciences Toolkit (https://uxls.org/methods/)

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Handrail’s UX Guide (http://www.handrailux.com/ux-guide.php)

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University of Toronto Library’s UX Toolkit (https://connect.library.utoronto.ca/display/UXTOOLS/UX+Process+and+Methods+Overview)

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University of Toronto Library’s UX Toolkit (https://connect.library.utoronto.ca/display/UXTOOLS/UX+Process+and+Methods+Overview)

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UX Project Checklist (http://uxchecklist.github.io)

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What’s in our UX Toolkit?

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UX Activities for the Discovery Phase

  • Stakeholder interviews
  • User interviews
  • Surveys
  • Guerilla research
  • Comparative analysis
  • Analytics analysis
  • Clickmaps and scrollmaps
  • Content audits
  • User Types
  • Persona scenarios
  • Journey mapping
  • User story mapping
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UX Activities for the Discovery Phase

  • Stakeholder interviews
  • User interviews
  • Surveys
  • Guerilla research
  • Comparative analysis
  • Analytics analysis
  • Clickmaps and scrollmaps
  • Content audits
  • User Types
  • Persona scenarios
  • Journey mapping
  • User story mapping
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UX Activities for the Discovery Phase

  • Stakeholder interviews
  • User interviews
  • Surveys
  • Guerilla research
  • Comparative analysis
  • Analytics analysis
  • Clickmaps and scrollmaps
  • Content audits
  • User Types
  • Persona scenarios
  • Journey mapping
  • User story mapping
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UX Activities for the Design Phase

  • Content mapping
  • Card sorting (open or closed)
  • Tree testing
  • Sketching workshops
  • Wireframing
  • Low-fi prototyping
  • Moodboarding
  • Style Tiles
  • Responsive HTML (aka High-Fi) prototyping
  • Usability testing
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UX Activities for the Design Phase

  • Content mapping
  • Card sorting (open or closed)
  • Tree testing
  • Sketching workshops
  • Wireframing
  • Low-fi prototyping
  • Moodboarding
  • Style Tiles
  • Responsive HTML (aka High-Fi) prototyping
  • Usability testing
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UX Activities for the Design Phase

  • Content mapping
  • Card sorting (open or closed)
  • Tree testing
  • Sketching workshops
  • Wireframing
  • Low-fi prototyping
  • Moodboarding
  • Style Tiles
  • Responsive HTML (aka High-Fi) prototyping
  • Usability testing
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UX Activities for the Implementation Phase

  • Accessibility testing (manual + automated)
  • Usability testing (moderated + unmoderated)
  • User feedback testing (moderated + unmoderated)
  • A/B testing
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UX Activities for the Implementation Phase

  • Accessibility testing (manual + automated)
  • Usability testing (moderated + unmoderated)
  • User feedback testing (moderated + unmoderated)
  • A/B testing
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UX Activities for the Implementation Phase

  • Accessibility testing (manual + automated)
  • Usability testing (moderated + unmoderated)
  • User feedback testing (moderated + unmoderated)
  • A/B testing
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How to roll your own

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Start with what you know

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Do your homework

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Learn and grow as you go

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Every challenge is an

  • pportunity
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Document everything

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Don’t be afraid to hack

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Where to learn more

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https://medium.com/great-products-dont-happen-by-accident/great-products-dont-happen-by-accident-f46323d8ad94

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http://eightshapesunify.s3.amazonaws.com/CreatingAUXDesignLibrary.Final.pdf

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https://alistapart.com/article/planning-for-everything

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Thank You!

crispin@kalamuna.com LinkedIn: /crispinbailey Twitter: @cspin

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Q & A

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Photo credits

Waves crashing on the beach: MarkYourWaves Surf Snowflake: Alexey Kljatov/Flickr (CC BY-NC 2.0) Pile of money: PicturesofMoney.org Panama Canal construction: Marine, Thos. (Thomas) Beach vacation: Parade.com Niagara Falls: Olivier Santerre Calm blue ocean: SurferToday Recipe book: Design Eat Repeat DIY Recipe Book Football playbook: Miami University Libraries

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Connect with us!

Kalamuna.com @kalamuna /kalamuna company/kalamuna