Get in the Game: How GamersFirst generated $875 for every 1,000 - - PowerPoint PPT Presentation
Get in the Game: How GamersFirst generated $875 for every 1,000 - - PowerPoint PPT Presentation
Get in the Game: How GamersFirst generated $875 for every 1,000 promo emails sent Presenters Frank Cartwright SVP of Product and Platform Development GamersFirst Justin Bridegan Senior Marketing Manager MECLABS Message and data rates may
Presenters
Frank Cartwright SVP of Product and Platform Development GamersFirst Justin Bridegan Senior Marketing Manager MECLABS
Interactive Poll
With regards to email testing, which of following best represents your organization’s efforts?
BASIC
Subject lines, personalization, copy
Text 2012 A to 64686
AVERAGE
Templates, timing, automation
Text 2012 B to 64686
ADVANCED
Validated tests, multi-varied options
Text 2012 C to 64686
EXPERT
All aspects tested & optimized
Text 2012 D to 64686
Message and data rates may apply
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The Challenge
To turn our email marketing program from a cost center into a profit center.
- 1. How do we get more people through the
funnel?
- 2. How do we get new users to become
purchasing customers?
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The Campaign
Step 1 – Discovering the path to conversion
Register Verify registration Log-in Purchase
100% of users 80% 60%
10%
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The Campaign
Step 2 – Sending the validation reminder
A/B test
- Format
- Graphic vs. text
- Timing
- 24 vs. 72 hours
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The Campaign
Step 2 – Sending The validation reminder
A/B test – Format Text
8 8
The Campaign
Step 2 – Sending the validation reminder
A/B Test - Format Graphic
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The Campaign
Step 2 – Sending the validation reminder
Format Results
Text wins!
20% better!
Text Graphic
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The Campaign
Step 2 – Sending the validation reminder
Timing Results
24 hours wins!
17% better!
24 hours 72 hours
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The Campaign
Step 2 – Analyze validation email results
- Tested for 3 months
- Increased verified accounts by 200 more per day
- 100 of those accounts logged into the game
- 10 of those accounts became paying players
- Using $125 LTV, this means $1,250 / per day
- THIS IS FOUND MONEY! THIS IS WORKING! MORE,
MORE, MORE…
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The Campaign
Step 3 – Sending the login reminder
A/B Test – Login Reminder
- Format
- Graphic vs. text
- Timing
- 24 vs. 72 hours
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The Campaign
Step 3 – Sending the login reminder
A/B Test - Format Graphic
14 14
The Campaign
Step 3 – Sending the login reminder
A/B Test - Format Text
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The Campaign
Step 3 – Sending the login reminder
A/B Test Results – Format
Graphic Text
Graphic wins! 10% better!
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The Campaign
Step 3 – Sending the login reminder
A/B Test Results – Timing
24 hours 72 hours
72 hours wins!
30% better!
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The Campaign
Step 3 – Analyze login reminder results
- Tested for 3 months
Added 7 more paying customers per 1,000 emails Added $875 to bottom line
MORE FOUND MONEY! THIS IS STILL WORKING!
GO, GO, GO
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The Campaign
Step 4 – Sending the purchase reminder
A/B Test – Purchase Reminder
- Format
- Character vs. without character
- Timing
- 15 vs. 30 days
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The Campaign
Step 4 – Sending the purchase reminder
A/B Test - Format With Character
20 20
The Campaign
Step 4 – Sending the purchase reminder
A/B Test - Format Without Character
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The Campaign
Step 4 – Sending the purchase reminder
A/B Test Results – Format
Character Without Character
Character wins! 8.5% better!
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The Campaign
Step 4 – Sending the purchase reminder
A/B Test Results – Timing
15 days 30 days
30 days wins!
12% better!
15 30
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The Campaign
Step 4 – Analyze purchase reminder results
- Tested for 3 months
Added 7 more paying customers per 1,000 emails Added $875 to bottom line
EVEN MORE FOUND MONEY! THIS IS A BUSINESS!
LETS TALK TO THE BOSS ABOUT A RAISE…
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Key Learnings
- Graphics don’t always work as well as text
- When to send the email is just as important as
what’s inside the email
- The validation and login winning approaches
were exact opposites
- You can pay for your email process with just a
few emails
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Next Steps
- Targeting user behavior
- Long playtime but no
purchase
- 3 or more days of inactivity
- Lapse in subscription
- Cross-promotion
- Informing customers about
similar products
- In-game rewards that