Interaction Technology, Interfaces and The End of Reality Alex - - PowerPoint PPT Presentation

interaction technology interfaces and the end of reality
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Interaction Technology, Interfaces and The End of Reality Alex - - PowerPoint PPT Presentation

Alex Olwal, Ph.D. www.olwal.com Interaction Technology, Interfaces and The End of Reality Alex Olwal, Ph.D. www.olwal.com Human computer interaction Interaction technologies & techniques Augmented reality Medical &


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Alex Olwal, Ph.D.

www.olwal.com

Interaction Technology, Interfaces and The End of Reality

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Alex Olwal, Ph.D.

www.olwal.com Human — computer interaction

  • Interaction technologies & techniques
  • Augmented reality
  • Medical & health applications
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Alex Olwal, Ph.D.

www.olwal.com

  • MIT Media Lab

Cambridge, MA

  • Columbia University

New York, NY

  • Royal Institute of Technology

Stockholm, Sweden

  • Microsoft Research

Redmond, WA

  • University of California

Santa Barbara, CA

  • Rhode Island School of Design

Providence, RI

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The Ultimate Display & The Sword of Damocles (Sutherland) The Ultimate Display & The Sword of Damocles (Sutherland)

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The Ultimate Display & The Sword of Damocles (Sutherland) The Ultimate Display & The Sword of Damocles (Sutherland)

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UX = SENSING × DISPLAY × INTERACTION

1 Unobtrusive 2 Seamless display 3 Embedded sensing 4 Hybrid & symbiotic

Augmented Reality, Ubiquitous Computing, Spatially Aware Handhelds, Interactive Surfaces, …

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ASTOR

Transparent window with autostereoscopic 3D overlays

SPIE 2008 [Olwal, Gustafsson & Lindfors] ISMAR 2005 [Olwal, Lindfors, Gustafsson, Kjellberg & Mattson] SIGGRAPH 2004 Sketches [Olwal, Lindfors & Gustafsson]

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ASTOR

Multi-view display through HOE

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ASTOR

Flexible configuration

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Workspace Process data

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Workspace + Process data

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SpaceTop

Hybrid 2D + 3D workspaces

CHI 2013 [Lee, Olwal, Boulanger & Ishii]

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3DTV Book 2008 [DiVerdi, Olwal, Rakkolainen & Höllerer] VR 2006 [Olwal, DiVerdi, Rakkolainen & Höllerer] SIGGRAPH 2005 Emerging Technologies [Rakkolainen, DiVerdi, Olwal, Candussi & Höllerer]

Immaterial displays

Face-to-face, reach-through & walk-through interaction

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SurfaceFusion

Sensing & augmenting everyday objects

GI 2008 [Olwal & Wilson]

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Temporal fusion

Computer vision + RFID

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sum(A) >> sum(D) → added sum(D) >> sum(A) → removed sum(A) ≈ sum(D) → move

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Spatially aware handhelds

Enhancing interaction with large displays

TEI 2009 [Olwal & Feiner] INTERACT 2009 [Olwal]

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SpeckleSense: 2D + 3D optical motion sensing

Fast, precise, low-cost & compact

UIST 2011 [Zizka, Olwal & Raskar]

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SpeckleSense: Optical motion sensing

  • Fast (10 000 fps)
  • Precise (50 µm)
  • Lensless → Tiny (1 × 2 mm)
  • Low power
  • Minimal computation → minimal latency
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Handheld Speckle Projector Handheld Speckle Sensor Self-tracked Device Speckle Tracking of Hands Reflection Diffuser

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SpeckleEye: Gestural interaction for Ubicomp

Open source software + hardware platform for embedded electronics www.specklesense.org

CHI 2012 Extended Abstracts [Olwal, Bardagjy, Zizka & Raskar]

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Sublimate

Switchable physical / virtual rendering

CHI 2013 [Leithinger, Follmer, Olwal, Luescher, Hogge, Lee & Ishii]

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Alex Olwal, Ph.D.

www.olwal.com UX = Sensing × display × interaction

  • Unobtrusive
  • Embedded sensing
  • Seamless display
  • Hybrid & symbiotic
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Alex Olwal

  • lwal.com

Jamie Zigelbaum jamiezigelbaum.com

The End of Reality (?)

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Cambridge

Jake Bernstein: Ph.D. candidate, MIT Media Lab Eric Gunther: Founder, Sosolimited Lauren McCarthy: Designer, programmer, artist Dan Paluska: Artist, roboticist Nadya Peek: Ph.D. candidate, MIT Center for Bits and Atoms David Robert: Ph.D. candidate, MIT Media Lab

New York

Christine Creamer: Product developer Amanda Parks: Media designer & technologist James Patten: Founder, Patten Studio Marko Tandefelt: Director of technology & research, Eyebeam Richard The: Senior designer, Google Creative Lab

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Expectations of cognitive capabilities

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Moore’s law T e c h n

  • l
  • g

y F e a t u r e s Human capacity Buxton’s law Man’s law

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Why are remote people so much more important?

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Part man. Part machine. All cop.

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Now vs. Later Local vs. Remote Present vs. Absent Focused vs. Distracted Unified vs. Fractured

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Alex Olwal, Ph.D.

www.olwal.com UX = Sensing × display × interaction × human

  • Unobtrusive
  • Embedded sensing
  • Seamless display
  • Hybrid & symbiotic
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  • lwal.com
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Alex Olwal, Ph.D.

www.olwal.com UX = Sensing × display × interaction × human

  • Unobtrusive
  • Embedded sensing
  • Seamless display
  • Hybrid & symbiotic
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SurfaceFusion

RFID + vision → ID + track everyday objects

LightSense

Dynamic augmentation of printed media

LUMAR

Hybrid 2D + 3D handheld AR

GI 2008 [Olwal & Wilson] ISMAR 2006 [Olwal] ICAT 2007 [Olwal & Henrysson]

Hybrid surface interaction

Distributed interaction with large displays

INTERACT 2009 [Olwal]

TANGIBLE UIS & MOBILE AR

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Touch-screen techniques

Minimal gestures for precise interaction

Collaborative interfaces

Multiple users, devices & locations

3D interaction

Mobile, gestures, touch, eye tracking, …

CHI 2008 [Olwal, Feiner & Heyman] INTERACT 2011 [Olwal, Frykholm, Groth & Moll] NordiCHI 2008 [Olwal]

Spatially aware handhelds

Mobile devices → expanded capabilities

TEI 2009 [Olwal & Feiner]

HYBRID UIS & INTERACTION TECHNIQUES

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SpeckleSense

2D + 3D optical motion sensing

Multimodal motion guidance

Dynamic tactile feedback for motor training

SpeckleSense / SpeckleEye

Embedded motion sensing & gestural interaction

UIST 2011 [Zizka, Olwal & Raskar] CHI 2012 Extended Abstracts [Olwal, Bardagjy, Zizka & Raskar]

Jamming user interfaces

Stiffness & sensing for malleable devices

UIST 2012 Best paper [Follmer, Leithinger, Olwal, Cheng & Ishii] ICMI 2012 [Schönauer, Fukushi, Olwal, Kaufmann, & Raskar]

ACTUATION & SENSING

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Mobile eye exams

Portable cataract screening & retinal imaging

Low-cost telemedicine for prosthetics

Real-time collaboration for remote advice

SIGGRAPH 2012 Talks [Lawson, Boggess, Khullar, Olwal, Wetzstein & Raskar] MobileHCI workshop 2011 [Sengeh & Olwal]

Eye tracking for radiology

2D tracking → 3D visualization

In progress [Olwal, Drew & Wolfe]

3D interaction with 2D X-ray imagery

Spatiotemporal visualizations to minimize radiation

CBMS 2011 [Ioakeimidou, Olwal, Nordberg & Holst]

MEDICAL & HEALTH

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Expressive weather

Robotic façade display with weather sayings

Hybrid Surface

Sensing & interaction for objects & mobile devices

PeopleBandit

Oversized slot machine → remixes 1000 locals

Tom Tits Experiment Ericsson: HQ, Mobile World Congress, Volvo Ocean Race, … Lunagallerian

Exhibit Surface

Multi-touch + RFID

Museum of Naval History, Stockholm

TACTAM (company) www.tactam.com