Secret correlation of pure automata Olivier Gossner and Pen elope - - PowerPoint PPT Presentation

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Secret correlation of pure automata Olivier Gossner and Pen elope - - PowerPoint PPT Presentation

Secret correlation of pure automata Olivier Gossner and Pen elope Hern andez Olivier.Gossner@enpc.fr Paris-Jourdan Sciences Economiques, and IAS Jerusalem Universidad dAlicante pure correlation p. 1/24 Repeated games played by


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Secret correlation of pure automata

Olivier Gossner and Pen´ elope Hern´ andez

Olivier.Gossner@enpc.fr

Paris-Jourdan Sciences ´ Economiques, and IAS Jerusalem Universidad d’Alicante

pure correlation – p. 1/24

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SLIDE 2

Repeated games played by FA

pure correlation – p. 2/24

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Repeated games played by FA

Non zero-sum Zero-sum

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Repeated games played by FA

Non zero-sum

n players:

2 players: Zero-sum

n players:

2 players:

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SLIDE 5

Repeated games played by FA

Non zero-sum

n players: Aumann (81), Kalai and Standford (88);

2 players: Zero-sum

n players:

2 players:

pure correlation – p. 2/24

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SLIDE 6

Repeated games played by FA

Non zero-sum

n players: Aumann (81), Kalai and Standford (88);

2 players: Neyman (85), Rubinstein (86), Abreu and Rubinstein (88), Papadimitriou and Yannakakis (94), Piccione and Rubinstein (93)... Zero-sum

n players:

2 players:

pure correlation – p. 2/24

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SLIDE 7

Repeated games played by FA

Non zero-sum

n players: Aumann (81), Kalai and Standford (88);

2 players: Neyman (85), Rubinstein (86), Abreu and Rubinstein (88), Papadimitriou and Yannakakis (94), Piccione and Rubinstein (93)... Zero-sum

n players:

2 players: Ben-Porath (93), Neyman (97), Neyman and Okada (99, 00, 00).

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SLIDE 8

Repeated games played by FA

Non zero-sum

n players: Aumann (81), Kalai and Standford (88);

2 players: Neyman (85), Rubinstein (86), Abreu and Rubinstein (88), Papadimitriou and Yannakakis (94), Piccione and Rubinstein (93)... Zero-sum

n players: Bavly and Neyman (04), Gossner

Hernández and Neyman (05). 2 players: Ben-Porath (93), Neyman (97), Neyman and Okada (99, 00, 00).

pure correlation – p. 2/24

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SLIDE 9

n players zero-sum

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n players zero-sum

Bavly and Neyman (04):

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n players zero-sum

Bavly and Neyman (04): A superstrong player secretly coordinates the actions of weak members of a team against strong players.

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n players zero-sum

Bavly and Neyman (04): A superstrong player secretly coordinates the actions of weak members of a team against strong players. Gossner Hernández and Neyman (05):

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SLIDE 13

n players zero-sum

Bavly and Neyman (04): A superstrong player secretly coordinates the actions of weak members of a team against strong players. Gossner Hernández and Neyman (05): A superstrong player decodes the strong opponents’ strategies and informs weak players of their future action plans.

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SLIDE 14

n players zero-sum

Bavly and Neyman (04): A superstrong player secretly coordinates the actions of weak members of a team against strong players. Gossner Hernández and Neyman (05): A superstrong player decodes the strong opponents’ strategies and informs weak players of their future action plans. What can a team achieve without superstrong players? (with players of comparable complexities)

pure correlation – p. 3/24

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Model: game G, n = 3

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Model: game G, n = 3

Action spaces X1, X2, X3. |Xi| ≥ 2.

X−i = Πj=iXj, X = ΠiXi. g : X → R payoff to players 1, 2.

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Model: game G, n = 3

Action spaces X1, X2, X3. |Xi| ≥ 2.

X−i = Πj=iXj, X = ΠiXi. g : X → R payoff to players 1, 2. vp = V p(G) = max

x−3 min x3 g

vm = V m(G) = max

δ∈∆(X 1)×∆(X 2) min x3 Eδg

vc = V c(G) = max

δ∈∆(X −3) min x3 Eδg =

min

s3∈∆(X 3) max x−3 Es3g

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SLIDE 18

Model: game G, n = 3

Action spaces X1, X2, X3. |Xi| ≥ 2.

X−i = Πj=iXj, X = ΠiXi. g : X → R payoff to players 1, 2. vp = V p(G) = max

x−3 min x3 g

vm = V m(G) = max

δ∈∆(X 1)×∆(X 2) min x3 Eδg

vc = V c(G) = max

δ∈∆(X −3) min x3 Eδg =

min

s3∈∆(X 3) max x−3 Es3g

vc ≥ vm ≥ vp

pure correlation – p. 4/24

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SLIDE 19

Model: repeated game

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Model: repeated game

An automaton of size mi for player i, Ai ∈ Σmi consists of: A set of states Qi of size mi, with initial state ˆ

qi ∈ Qi

An action function fi : Qi → Xi. A transition function gi : Qi × X−i → Qi

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Model: repeated game

An automaton of size mi for player i, Ai ∈ Σmi consists of: A set of states Qi of size mi, with initial state ˆ

qi ∈ Qi

An action function fi : Qi → Xi. A transition function gi : Qi × X−i → Qi It is oblivious if its transitions do not depend on other player’s actions.

pure correlation – p. 5/24

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Model: repeated game

An automaton of size mi for player i, Ai ∈ Σmi consists of: A set of states Qi of size mi, with initial state ˆ

qi ∈ Qi

An action function fi : Qi → Xi. A transition function gi : Qi × X−i → Qi It is oblivious if its transitions do not depend on other player’s actions. A triple of automata A1, A2, A3 induces an eventually periodic sequence. The average of g over a period is denoted γ(A1, A2, A3).

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Model: repeated game

An automaton of size mi for player i, Ai ∈ Σmi consists of: A set of states Qi of size mi, with initial state ˆ

qi ∈ Qi

An action function fi : Qi → Xi. A transition function gi : Qi × X−i → Qi It is oblivious if its transitions do not depend on other player’s actions. A triple of automata A1, A2, A3 induces an eventually periodic sequence. The average of g over a period is denoted γ(A1, A2, A3).

G(m1, m2, m3) is the game with strategy spaces Σmi and

payoff function γ to players 1 and 2.

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Questions

We are concerned by the relation between the asymptotic sizes m1, m2, m3 and the limits of

V p(m1, m2, m3) = V p(G(m1, m2, m3)) V m(m1, m2, m3) = V m(G(m1, m2, m3)) V c(m1, m2, m3) = V c(G(m1, m2, m3))

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Play against sequences

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Play against sequences

A pair of automata of players 1 and 2 of sizes m1 and m2 that do not observe player 3’s actions induce an eventually periodic sequence of actions.

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SLIDE 27

Play against sequences

A pair of automata of players 1 and 2 of sizes m1 and m2 that do not observe player 3’s actions induce an eventually periodic sequence of actions. A periodic sequence ˜

x of actions of 1, 2 and A3 induce an

eventually periodic play, γ(˜

x, A3) denotes the average of g

  • ver a period.

pure correlation – p. 7/24

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Play against sequences

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Play against sequences

Let δ ∈ ∆(X−3), and ˜

x be a random n-periodic sequence

with n first elements i.i.d.∼ δ.

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Play against sequences

Let δ ∈ ∆(X−3), and ˜

x be a random n-periodic sequence

with n first elements i.i.d.∼ δ. Neyman (97): If n ≫ m3 ln m3 then ∀ε > 0

P (min

A3 γ(˜

x, A3) < min

x3 Eδg − ε) → 0

pure correlation – p. 8/24

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SLIDE 31

Play against sequences

Let δ ∈ ∆(X−3), and ˜

x be a random n-periodic sequence

with n first elements i.i.d.∼ δ. Neyman (97): If n ≫ m3 ln m3 then ∀ε > 0

P (min

A3 γ(˜

x, A3) < min

x3 Eδg − ε) → 0

Probabilistic argument: Over a period, each automaton of player 3 can force a set of bounded probability of sequences to a significantly smaller payoff than Eδg − ε.

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Consequence on pure max min

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Consequence on pure max min

If min(m1, m2) ≫ m3 ln m3 then

V p(m1, m2, m3) → vc

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Consequence on pure max min

If min(m1, m2) ≫ m3 ln m3 then

V p(m1, m2, m3) → vc

Moreover, the same holds if players 1 and 2 are restricted to oblivious automata.

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Consequence on pure max min

If min(m1, m2) ≫ m3 ln m3 then

V p(m1, m2, m3) → vc

Moreover, the same holds if players 1 and 2 are restricted to oblivious automata. On the other hand:

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Consequence on pure max min

If min(m1, m2) ≫ m3 ln m3 then

V p(m1, m2, m3) → vc

Moreover, the same holds if players 1 and 2 are restricted to oblivious automata. On the other hand: If m3 ≥ m1m2 then V p(m1, m2, m3) = vp

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Consequence on pure max min

If min(m1, m2) ≫ m3 ln m3 then

V p(m1, m2, m3) → vc

Moreover, the same holds if players 1 and 2 are restricted to oblivious automata. On the other hand: If m3 ≥ m1m2 then V p(m1, m2, m3) = vp If m3 ≥ m1 then

V p(m1, m2, m3) ≤ maxx1,s2 minx3 Es2g

pure correlation – p. 9/24

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Our main result

If min(m1, m2) ≫ m3 then

V p(m1, m2, m3) → vc

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Implementation of periodic sequences

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Implementation of periodic sequences

Call a periodic sequence ˜

x of actions of players 1 and 2 (m1, m2)-implementable if ∃A1, A2 ∈ Σm1 × Σm2 that do

not observe player 3’s actions and generate ˜

x.

pure correlation – p. 11/24

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Implementation of periodic sequences

Call a periodic sequence ˜

x of actions of players 1 and 2 (m1, m2)-implementable if ∃A1, A2 ∈ Σm1 × Σm2 that do

not observe player 3’s actions and generate ˜

x.

Thus, all m-periodic sequences are (m, m)-implementable, and that an (m1, m2)-implementable sequence is at most

m1m2-periodic.

pure correlation – p. 11/24

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Periods of implementable sequences

pure correlation – p. 12/24

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Periods of implementable sequences

Proposition: Let δ ∈ ∆(X−3) be rational with full support.

Let ˜

x be random n-periodic with n first elements i.i.d.∼ δ.

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Periods of implementable sequences

Proposition: Let δ ∈ ∆(X−3) be rational with full support.

Let ˜

x be random n-periodic with n first elements i.i.d.∼ δ.

Then ∃C such that n ≤ Cm ln m implies

P (˜ x is (m, m)-implementable) → 1

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Periods of implementable sequences

Proposition: Let δ ∈ ∆(X−3) be rational with full support.

Let ˜

x be random n-periodic with n first elements i.i.d.∼ δ.

Then ∃C such that n ≤ Cm ln m implies

P (˜ x is (m, m)-implementable) → 1

Hence, a pair of automata of size m can jointly implement almost every Cm ln m periodic sequences.

pure correlation – p. 12/24

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Proof of the main result from the prop.

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Proof of the main result from the prop.

Let m = min(m1, m2).

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Proof of the main result from the prop.

Let m = min(m1, m2).

  • 1. Choose n such that m ln m ≫ n ≫ m3 ln m3.

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Proof of the main result from the prop.

Let m = min(m1, m2).

  • 1. Choose n such that m ln m ≫ n ≫ m3 ln m3.
  • 2. Approximate an optimal correlated strategy of players 1

and 2 in G by δ rational with full support.

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Proof of the main result from the prop.

Let m = min(m1, m2).

  • 1. Choose n such that m ln m ≫ n ≫ m3 ln m3.
  • 2. Approximate an optimal correlated strategy of players 1

and 2 in G by δ rational with full support.

  • 3. Draw ˜

x n-periodic, with n first coordinates i.i.d.∼ δ.

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SLIDE 51

Proof of the main result from the prop.

Let m = min(m1, m2).

  • 1. Choose n such that m ln m ≫ n ≫ m3 ln m3.
  • 2. Approximate an optimal correlated strategy of players 1

and 2 in G by δ rational with full support.

  • 3. Draw ˜

x n-periodic, with n first coordinates i.i.d.∼ δ.

Then for ε > 0

pure correlation – p. 13/24

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SLIDE 52

Proof of the main result from the prop.

Let m = min(m1, m2).

  • 1. Choose n such that m ln m ≫ n ≫ m3 ln m3.
  • 2. Approximate an optimal correlated strategy of players 1

and 2 in G by δ rational with full support.

  • 3. Draw ˜

x n-periodic, with n first coordinates i.i.d.∼ δ.

Then for ε > 0

P (min

A3 γ(˜

x, A3) < min

x3 Eδg − ε)

→ P (˜ x is (m, m)-implementable) → 1

pure correlation – p. 13/24

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SLIDE 53

Proof of the main result from the prop.

Let m = min(m1, m2).

  • 1. Choose n such that m ln m ≫ n ≫ m3 ln m3.
  • 2. Approximate an optimal correlated strategy of players 1

and 2 in G by δ rational with full support.

  • 3. Draw ˜

x n-periodic, with n first coordinates i.i.d.∼ δ.

Then for ε > 0

P (min

A3 γ(˜

x, A3) < min

x3 Eδg − ε)

→ P (˜ x is (m, m)-implementable) → 1

In particular, there exist (m, m)-implementable sequences that guarantee minx3 Eδg − ε.

pure correlation – p. 13/24

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Implementation of sequences

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Implementation of sequences

Let ˜

x be n-periodic. We construct an automaton of player 1

that follows ˜

x as long as the other player does.

pure correlation – p. 14/24

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SLIDE 56

Implementation of sequences

Let ˜

x be n-periodic. We construct an automaton of player 1

that follows ˜

x as long as the other player does. For 1 ≤ l ≤ n, let φ be a permutation of X2, and let ˜ y n-periodic such that for 1 ≤ t ≤ n.

  • ˜

yt = ˜ xt,

if l does not divide t;

˜ yt = (˜ x1

t , φ(˜

x2

t ))

if l divides t.

pure correlation – p. 14/24

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SLIDE 57

Implementation of sequences

Let ˜

x be n-periodic. We construct an automaton of player 1

that follows ˜

x as long as the other player does. For 1 ≤ l ≤ n, let φ be a permutation of X2, and let ˜ y n-periodic such that for 1 ≤ t ≤ n.

  • ˜

yt = ˜ xt,

if l does not divide t;

˜ yt = (˜ x1

t , φ(˜

x2

t ))

if l divides t.

˜ y1

t is player 1’s action at stage t.

pure correlation – p. 14/24

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SLIDE 58

Implementation of sequences

Let ˜

x be n-periodic. We construct an automaton of player 1

that follows ˜

x as long as the other player does. For 1 ≤ l ≤ n, let φ be a permutation of X2, and let ˜ y n-periodic such that for 1 ≤ t ≤ n.

  • ˜

yt = ˜ xt,

if l does not divide t;

˜ yt = (˜ x1

t , φ(˜

x2

t ))

if l divides t.

˜ y1

t is player 1’s action at stage t.

˜ y2

t is player 1’s anticipation at stage t, it differs from the

played action ˜

x2

t of player 2 every l stages.

pure correlation – p. 14/24

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SLIDE 59

Implementation of sequences

Let ˜

x be n-periodic. We construct an automaton of player 1

that follows ˜

x as long as the other player does. For 1 ≤ l ≤ n, let φ be a permutation of X2, and let ˜ y n-periodic such that for 1 ≤ t ≤ n.

  • ˜

yt = ˜ xt,

if l does not divide t;

˜ yt = (˜ x1

t , φ(˜

x2

t ))

if l divides t.

˜ y1

t is player 1’s action at stage t.

˜ y2

t is player 1’s anticipation at stage t, it differs from the

played action ˜

x2

t of player 2 every l stages.

We write the first period of ˜

y as the concatenation of words r1 . . . r n

l in (X−3)l.

pure correlation – p. 14/24

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SLIDE 60

Implementation of sequences

Let ˜

x be n-periodic. We construct an automaton of player 1

that follows ˜

x as long as the other player does. For 1 ≤ l ≤ n, let φ be a permutation of X2, and let ˜ y n-periodic such that for 1 ≤ t ≤ n.

  • ˜

yt = ˜ xt,

if l does not divide t;

˜ yt = (˜ x1

t , φ(˜

x2

t ))

if l divides t.

˜ y1

t is player 1’s action at stage t.

˜ y2

t is player 1’s anticipation at stage t, it differs from the

played action ˜

x2

t of player 2 every l stages.

We write the first period of ˜

y as the concatenation of words r1 . . . r n

l in (X−3)l. All words are i.i.d.∼ ρ.

pure correlation – p. 14/24

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Set of states

pure correlation – p. 15/24

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SLIDE 62

Set of states

Let α > 1. The set of states is a cycle z1, . . . , zm of elements of X−3 such that for every r,

N(r) = #{i, (zi, . . . zi+l) = r} ≥ αρ(r)n l

pure correlation – p. 15/24

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SLIDE 63

Set of states

Let α > 1. The set of states is a cycle z1, . . . , zm of elements of X−3 such that for every r,

N(r) = #{i, (zi, . . . zi+l) = r} ≥ αρ(r)n l

Relying on DeBruijn sequences, we can construct such a cycle if m ≥ β n

l for some β > 0.

pure correlation – p. 15/24

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SLIDE 64

Programmation

pure correlation – p. 16/24

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Programmation

If the anticipation is correct, go to the next state in the cycle.

pure correlation – p. 16/24

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SLIDE 66

Programmation

If the anticipation is correct, go to the next state in the cycle. Start at ˆ

q1 = i1 such that (zi1, zi1+1, . . . , zi1+l−1) = r1

pure correlation – p. 16/24

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SLIDE 67

Programmation

If the anticipation is correct, go to the next state in the cycle. Start at ˆ

q1 = i1 such that (zi1, zi1+1, . . . , zi1+l−1) = r1

At zi1+l−1, if the action of 2 does not match the anticipation, go to i2 such that

(zi2, zi2+1, . . . , zi2+l−1) = r2

pure correlation – p. 16/24

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SLIDE 68

Programmation

If the anticipation is correct, go to the next state in the cycle. Start at ˆ

q1 = i1 such that (zi1, zi1+1, . . . , zi1+l−1) = r1

At zi1+l−1, if the action of 2 does not match the anticipation, go to i2 such that

(zi2, zi2+1, . . . , zi2+l−1) = r2

At zi2+l−1, if the action of 2 does not match the anticipation, go to i3 such that

(zi3, zi3+1, . . . , zi3+l−1) = r3

pure correlation – p. 16/24

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SLIDE 69

Programmation

If the anticipation is correct, go to the next state in the cycle. Start at ˆ

q1 = i1 such that (zi1, zi1+1, . . . , zi1+l−1) = r1

At zi1+l−1, if the action of 2 does not match the anticipation, go to i2 such that

(zi2, zi2+1, . . . , zi2+l−1) = r2

At zi2+l−1, if the action of 2 does not match the anticipation, go to i3 such that

(zi3, zi3+1, . . . , zi3+l−1) = r3 . . .

pure correlation – p. 16/24

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SLIDE 70

Size

pure correlation – p. 17/24

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SLIDE 71

Size

When can we apply the construction?

pure correlation – p. 17/24

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SLIDE 72

Size

When can we apply the construction? Two different transitions after after two incorrect anticipations must lead to two different states.

pure correlation – p. 17/24

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SLIDE 73

Size

When can we apply the construction? Two different transitions after after two incorrect anticipations must lead to two different states. We thus need

∀r, #{j, rj = r} ≤ N(r)

pure correlation – p. 17/24

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SLIDE 74

Size

When can we apply the construction? Two different transitions after after two incorrect anticipations must lead to two different states. We thus need

∀r, #{j, rj = r} ≤ N(r)

This holds if

∀r, #{j, rj = r} ≤ αρ(r)n l

pure correlation – p. 17/24

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SLIDE 75

Size

When can we apply the construction? Two different transitions after after two incorrect anticipations must lead to two different states. We thus need

∀r, #{j, rj = r} ≤ N(r)

This holds if

∀r, #{j, rj = r} ≤ αρ(r)n l

Computation shows that this has probability close to one if

l = γ(α) ln n.

pure correlation – p. 17/24

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SLIDE 76

Size

When can we apply the construction? Two different transitions after after two incorrect anticipations must lead to two different states. We thus need

∀r, #{j, rj = r} ≤ N(r)

This holds if

∀r, #{j, rj = r} ≤ αρ(r)n l

Computation shows that this has probability close to one if

l = γ(α) ln n.

Hence m ≥ β n

l = β γ(α) n ln n, or for some C:

n ≤ Cm ln m

pure correlation – p. 17/24

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SLIDE 77

Length of implementable sequences

pure correlation – p. 18/24

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SLIDE 78

Length of implementable sequences

What is the order of magnitude of n(m) such that the set of

n(m) periodic (m, m)-implementable sequences has large

probability?

pure correlation – p. 18/24

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SLIDE 79

Length of implementable sequences

What is the order of magnitude of n(m) such that the set of

n(m) periodic (m, m)-implementable sequences has large

probability? We have proven the existence of C such that

n(m) ≥ Cm ln m

pure correlation – p. 18/24

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SLIDE 80

Length of implementable sequences

What is the order of magnitude of n(m) such that the set of

n(m) periodic (m, m)-implementable sequences has large

probability? We have proven the existence of C such that

n(m) ≥ Cm ln m

We also know that if n(m) ≫ m3 ln m3 then

V p(m, m, m3) → vc.

pure correlation – p. 18/24

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SLIDE 81

Length of implementable sequences

What is the order of magnitude of n(m) such that the set of

n(m) periodic (m, m)-implementable sequences has large

probability? We have proven the existence of C such that

n(m) ≥ Cm ln m

We also know that if n(m) ≫ m3 ln m3 then

V p(m, m, m3) → vc.

Thus we do not have

n(m) ≫ m ln m

pure correlation – p. 18/24

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SLIDE 82

Any number of players

Players {1, . . . , I} against player I + 1. If

min(m1 . . . mI) ≫ mI+1 and at least 2 players {1, . . . , I}

have at least two actions, then {1, . . . , I} possess pure strategies that guarantee the correlated max min against

I + 1.

pure correlation – p. 19/24

slide-83
SLIDE 83

On the power of a team

pure correlation – p. 20/24

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SLIDE 84

On the power of a team

One player of size m can implement all m-periodic sequences.

pure correlation – p. 20/24

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SLIDE 85

On the power of a team

One player of size m can implement all m-periodic sequences. Two players of size m can implement almost all

Cm ln m-periodic sequences.

pure correlation – p. 20/24

slide-86
SLIDE 86

On the power of a team

One player of size m can implement all m-periodic sequences. Two players of size m can implement almost all

Cm ln m-periodic sequences.

More than two players cannot implement a large set of sequences of significantly larger period (or they could

  • btain vc against a player of the same size as theirs).

pure correlation – p. 20/24

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SLIDE 87

Correlated strategies 1

pure correlation – p. 21/24

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SLIDE 88

Correlated strategies 1

We derive results from two player games.

pure correlation – p. 21/24

slide-89
SLIDE 89

Correlated strategies 1

We derive results from two player games. From Ben Porath (93): If ln m3 ≪ m then

V c(m, m, m3) → vc

pure correlation – p. 21/24

slide-90
SLIDE 90

Correlated strategies 1

We derive results from two player games. From Ben Porath (93): If ln m3 ≪ m then

V c(m, m, m3) → vc

Furthermore, the same limit obtains when players 1, 2 use

  • blivious strategies only.

pure correlation – p. 21/24

slide-91
SLIDE 91

Correlated strategies 1

We derive results from two player games. From Ben Porath (93): If ln m3 ≪ m then

V c(m, m, m3) → vc

Furthermore, the same limit obtains when players 1, 2 use

  • blivious strategies only.

Over a period, each initial state of an automaton of player 3 can force a set of bounded probability of sequences to a significantly smaller payoff than Eδg − ε.

pure correlation – p. 21/24

slide-92
SLIDE 92

Correlated strategies 1

We derive results from two player games. From Ben Porath (93): If ln m3 ≪ m then

V c(m, m, m3) → vc

Furthermore, the same limit obtains when players 1, 2 use

  • blivious strategies only.

Over a period, each initial state of an automaton of player 3 can force a set of bounded probability of sequences to a significantly smaller payoff than Eδg − ε. The asymptotic condition on m3 and n is that this probability times the number m3 of states for 3 goes to 0.

pure correlation – p. 21/24

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SLIDE 93

Correlated strategies improved

pure correlation – p. 22/24

slide-94
SLIDE 94

Correlated strategies improved

Since two players of size m can implement a large set of sequences of size m ln m, applying the same method shows.

pure correlation – p. 22/24

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SLIDE 95

Correlated strategies improved

Since two players of size m can implement a large set of sequences of size m ln m, applying the same method shows. If ln m3 ≪ m ln m then

V c(m, m, m3) → vc

pure correlation – p. 22/24

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SLIDE 96

Correlated strategies 2

pure correlation – p. 23/24

slide-97
SLIDE 97

Correlated strategies 2

From Neyman (97): With K = ln |X1 × X2|, if

ln m3 ≥ Km1m2 then V c(m1, m2, m3) → vp

pure correlation – p. 23/24

slide-98
SLIDE 98

Correlated strategies 2

From Neyman (97): With K = ln |X1 × X2|, if

ln m3 ≥ Km1m2 then V c(m1, m2, m3) → vp

There is a (mixed) strategy of player 3 that eventually plays a best response to almost all sequences of actions of players 1 and 2.

pure correlation – p. 23/24

slide-99
SLIDE 99

Correlated strategies 2

From Neyman (97): With K = ln |X1 × X2|, if

ln m3 ≥ Km1m2 then V c(m1, m2, m3) → vp

There is a (mixed) strategy of player 3 that eventually plays a best response to almost all sequences of actions of players 1 and 2. This automaton is capable of finding which sequence of actions is implemented by players 1 and 2 with high probability.

pure correlation – p. 23/24

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SLIDE 100

Conjecture

pure correlation – p. 24/24

slide-101
SLIDE 101

Conjecture

There exists K such that, if ln m3 ≥ Km ln m then

V c(m, m, m3) → vp

pure correlation – p. 24/24

slide-102
SLIDE 102

Conjecture

There exists K such that, if ln m3 ≥ Km ln m then

V c(m, m, m3) → vp

Indeed, this size of m3 is sufficient for beating all sequences of period m ln m.

pure correlation – p. 24/24