SLIDE 1
Virtual Reality Telerobotic System
URI KARTOUN, HELMAN STERN, YAEL EDAN Department of Industrial Engineering and Management, Ben-Gurion University of the Negev, Be’er- Sheeva, ISRAEL
ABSTRACT This paper describes a telerobotic system operated through a virtual reality (VR) interface. A least squares method is used to find the transformation mapping, from the virtual to real
- environments. Results revealed an average transformation error of 3mm. The system was
tested for the task of planning minimum time shaking trajectories to discharge the contents of a suspicious package onto a workstation platform. Performance times to carry out the task directly through the VR interface showed rapid learning, reaching standard time (288 seconds) within 7 to 8 trials - exhibiting a learning rate of 0.79.
- 1. INTRODUCTION
Teleoperation is used when a task has to be performed in a hostile, unsafe, inaccessible or remote environment (1). A telerobot is defined as a robot controlled at a distance by a human
- perator (HO) regardless of the degree of robot autonomy. Telerobotic devices are typically