Mark Robinson
CEO
YO U R H O ST:
deltaDNA
Your game is a marketplace.
How to think differently about retention and revenues
DASHBOARD MEASURE ANALYZE ENGAGE SETUP LIVE DEV
Your game is a marketplace. How to think differently about retention - - PowerPoint PPT Presentation
Your game is a marketplace. How to think differently about retention and revenues DEV LIVE DASHBOARD MEASURE ANALYZE ENGAGE SETUP YO U R H O ST: Mark Robinson delta DNA CEO Evolution of monetization delta DNA From arcade games to F2P
Mark Robinson
CEO
YO U R H O ST:
How to think differently about retention and revenues
DASHBOARD MEASURE ANALYZE ENGAGE SETUP LIVE DEV
deltaDNA
ARCADE CONSOLES HOME COMPUTING F2P MOBILE
deltaDNA
From dashboards to personalization
PERSONALITY COMMUNITY STRATEGIC CASUAL INTENSITY ACCOMPLISHMENT
deltaDNA
not pressured earn free gifts fun boosters lots of content
Despicable Me: Minion Rush Good IAP
double the reward by watching a video earn extra birds receive extra lives free tournament entry
Angry Birds 2 Good ads
daily tasks competition regular content updates / expansion
Hearthstone: Heroes of Warcraft Good Retention
deltaDNA
Small number of players Retention of players in the game: 40% leave after Day 1 Which strategy to adopt Which ad partners to use & how many Ad fill rates CPM rates Frequency and timing of ads & offers Look & feel of ads or IAP offers Management of data & internal resources
deltaDNA
deltaDNA
DEMOGRAPHICS GRIND CURRENCY ITEMS PURCHASED AD ENGAGEMENT MISSIONS DEVICE ACQUISITION PROGRESS
deltaDNA
“Think of your game as a marketplace: focus on integrating monetization strategies as a joined up component of gameplay”
ADS RETENTION IAP
happy players and better monetization poor monetization poor monetization poor monetization
deltaDNA
Idenitfy churn points in the game Understand which players churn
deltaDNA
deltaDNA
Target by segment Determine decision points Create messaging
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deltaDNA
Define placements to optimize Set up interstitial & rewarded ads
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deltaDNA
Test different IAP offers:
& vanity items Don’t show interstitial ads
deltaDNA
An integrated approach will maxmize profits by up to 300% Personalization improves player experience Segmentation and testing are essential Players care less about ads if the game is fun Good ads don’t jar the experience - focus on the look & feel We are nowhere near peak ad capacity
Mark Robinson
YO U R H O ST:
mark.robinson@deltadna.com
info@deltadna.com @delta_DNA /deltaDNA