3D Digitalization Techniques Applied to Cultural Heritage Ricardo - - PowerPoint PPT Presentation

3d digitalization techniques applied to cultural heritage
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3D Digitalization Techniques Applied to Cultural Heritage Ricardo - - PowerPoint PPT Presentation

3D Digitalization Techniques Applied to Cultural Heritage Ricardo Marroquim 17 March, 2010 part I postdoc at the VCL - Pisa a little background doctorate interactive point based rendering European Research Consortium for Informatics


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3D Digitalization Techniques Applied to Cultural Heritage

Ricardo Marroquim

17 March, 2010

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postdoc at the VCL - Pisa part I

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a little background

  • doctorate
  • interactive point based rendering
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  • European Research Consortium for Informatics and Mathematics
  • ERCIM "Alain Bensoussan" Fellowship Programme (postdoc)
  • 12 months in one institution + 2 short visits (~one week each)
  • 18 months in two (9 months each)
  • many European institutes
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Visual Computing Lab

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Visual Computing Lab

  • strong background in 3D digitalization
  • cultural heritage
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Visual Computing Lab

  • the group:
  • not only scanning people
  • lots of meshing research
  • virtual environments
  • huge model rendering
  • lightning methods
  • 1 big boss
  • 1 tech boss
  • ~ 4 permanent researches
  • ~ 3 PostDocs
  • ~ 4 PhD Students
  • ~ 3 Laurea (graduate)
  • ~ 1 secretary
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Research in Italy

  • grant
  • scanning services
  • European projects**
  • payroll
  • few are permanents
  • project money

– others – PhD students

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Visual Computing Lab

  • life of a post-doc at the lab
  • research only
  • relaxing ambient
  • Pisa : small but very nice (3 universities)
  • very good food!
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applications to cultural heritage part II

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Minerva restoration

  • Digital Minerva - The Restoration of the "Minerva di Arezzo"

01

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David restoration

  • measurements using 3D model
  • volume, barycenter, surface area, mass ...
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David restoration

  • simulation : fall of contaminants
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David restoration

  • documentation (tool for the restorer)

ultra-violet

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San Gimignano Tower

  • structural analysis

02

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INT – Museu Nacional

  • digitalization project
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Rome - catacombs

  • 15 km
  • ~1 billion points
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mapping image-to-geometry part III

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image-to-geometry mapping

Geometry

+

9 high resolution images

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image-to-geometry mapping

  • problem sources:
  • involves manual process
  • “guess” camera parameters
  • distortion & noise
  • non-controlled illumination
  • different resolutions
  • on-site : position equipment, poor illumination, access ...
  • all that results in:
  • misalignments between images mapped to geometry
  • only a few pixels can cause problems
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same PBR algorithm + quality information same PBR algorithm + quality information

03 Meshlab Plugin

rendering with quality information

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rendering with quality information

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  • still … doesn't align
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blending images

  • blend images
  • masks:

– angle, border, depth Masked Photo Blending: mapping dense photographic dataset on high-resolution 3D models Marco Callieri, Paolo Cignoni, Massimiliano Corsini, Roberto Scopigno Computer & Graphics, volume 32, num 4, Aug 2008

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blending images

  • improvements:
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blending images

  • however … misalignments causes:
  • blurring, ghosting artifacts
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proposed method

  • following slides will be available when the

method is published, sorry ...

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thank you! questions