SLIDE 2 2 / 8 Exploiting Seam s in Mobile Phone Gam es
PerGam es 2 0 0 6 W orkshop at the Pervasive, Dublin I reland May 7 th 2 0 0 6
Seam s and Seam ful Design
Seams
Uncertainties, Am biguities, I nconsistencies
show as
I naccuracies in sensing and positioning, patchy netw ork coverage, delays, ...
cause
- Systems and infrastructures have
technical limitations and constraints
- Seams as deviations from notions of
seamless, continuity and uniformity
- Discontinuity in technology and
interaction
- Users recognize seams during
interaction with a system
- Seamful Design: Presenting and
exploiting seams as a resource for better usability, gameplay or interaction design
- Designing for appropriation