MOBILISING HEALTHY -LIVING COMMUNITY IDEA9106 Design Thinking - - PowerPoint PPT Presentation

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MOBILISING HEALTHY -LIVING COMMUNITY IDEA9106 Design Thinking - - PowerPoint PPT Presentation

MOBILISING HEALTHY -LIVING COMMUNITY IDEA9106 Design Thinking Assignment 3 : Project Presentation by Qingwei Kong | qkon3909, Yan Song | yson6361 1. PROBLEM ISSUES Nowadays associated socioeconomic and behavioural factors such as a lack of


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MOBILISING HEALTHY

  • LIVING COMMUNITY

IDEA9106 Design Thinking Assignment 3 : Project Presentation by Qingwei Kong | qkon3909, Yan Song | yson6361

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  • 1. PROBLEM
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ISSUES

Nowadays associated socioeconomic and behavioural factors such as a lack of physical activity and excess sedentary time may be a risk factor for

  • besity and other growing health epidemics.

A lot of agencies of the US federal government have concluded that community engagement is a critical component of any public health strategy. Health professionals, scholars, funders, and practitioners are looking for effective ways to engage neighbourhood residents around improving health at the local level.

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HEALTH ACTIVISM

Health activism implies, at some level, a challenge to the existing order and power relationships that are perceived to influence some aspects of health negatively or to impede health promotion. Health activism usually involves a range of resistance efforts to change the status quo, including health social movements (like protest events or actions of single organisations) . Health-related community organising and development is also regarded as important forms

  • f health activism in creating actions for positive

social changes.

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ACTIVIST INTERVIEW

Joe Morgan Founder of fitness++ website Personal Wing Chun Trainer Type: social health activist

Key findings:

  • 1. Be enraged by certain health topics, such as childhood
  • besity and sugar in food, irresponsible food

corporations

  • 2. Expect some changes toward growing health

epidemic

  • 3. Want to expand outreach to raise people’s awareness
  • 4. Beyond self mandate, limited individual strengths
  • 5. In need of community based empowerment projects
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SIGNIFICANCE OF COMMUNITY ENGAGEMENT

  • “Most recently, the research spotlight has been on neighbourhoods, and numerous studies have revealed how health status

can be the impacted by the places in which people live. As the importance of place has emerged as a factor in population health, the importance of community engagement has also been recognised as a critical component of any successful public health strategy. “

  • ——- Barbara J. Zappia, MPA Deborah L. Puntenney, Ph.D.
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EXTREME USER

Mostafa

Personal Trainer Type: Sports Enthusiast Jake Postgraduate Architecture student Type: Otaku

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Name Type Age Occupation Profile Summary Needs Messer Scop Sports enthusiast 27 Student “Love exercise.” “Like to try some unique and intriguing fitness methods.” “Hope the gym is more enjoyable.” The effect of strength- building and exercise. Interesting exercising ways. George O'Connor Otaku 20 Student “Loves to play Xbox, Wii and sports games.” “Wish to exercise everyday but found it is boring.” “Want to make more friends.” Motivation to exercise. Characteristics as entertaining, exciting, challenging. Like-minded friends. Salina Piana Sports specialist 31 Fitness model and coach “Very active and has a strong willpower.” “Need a new way to attract people’s attention to do sports.” Help people keep health and doing physical fitness. More active participants.

GOAL DIRECTED PERSONA

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  • 2. SOLUTION
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DESIGN GOALS

  • 1. Mobilize more people to live a healthy lifestyle.
  • 2. Encourage people to do more exercise.
  • 3. Combine entertainment to fitness training.
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INTERPRETATION OF DESIGN BRIEF

Aim: Mobilising local communities to act and make some positive changes towards their life style, in order to improve the average health level of the whole society. Area of focus: Encourage communities to involve in physical activities ( Physical activity generally refers to movements that enhances health and reduce the risk of developing several diseases like type 2 diabetes, cancer, and cardiovascular disease, which can have immediate and long-term health benefits.)

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SYSTEM REQUIREMENTS AND CONSTRAINTS

Technical Material Business Regulatory

  • Real-time interactive

media

  • Controller-free

gaming entertainment environment

  • Motion capture

technology

  • Large-scale electronic

equipment

  • Huge digital screen
  • Wireless camera and

motion-sensitivity sensors

  • The system combines

motion sensing games to fitness and mainly engages in serving residents within the community and public welfare and profit- making affairs.

  • Considering that the

system is an unprecedented innovation, it needs executing and monitoring automated test. Notes: The system should support many participants online at the same time, and possess quite robusticity and reliability. Notes: The system should explore visual reality. It may use projection and hologram. Notes: The system should be for public benefits. It should have good practicability, reasonable cost and excellent performance. Notes: The system should be monitored every day to ensure uptime availability.

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  • 3. DESIGN CONCEPTS AND PROCESS
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INITIAL CONCEPTS

On-line healthy living community Real-life sports game application Technology gymnasium

On#line'healthy'living'community'is'a'pla4orm'where' provide'training'tutorials'and'informa9on'of'recent''sport' events.'Users'can'also'share'their'experience'and'lessons' learned'to'their'friends.' It'aims'at'educa9ng'healthy'living'knowledge,'establishing' exchanges'of'informa9on'and'uni9ng'both'ac9ve'and'non# ac9ve'people,'in'order'to'build'a'concordant'healthy' society. At'specific'loca9on'on'the'street'there'will'be'bonus,' while'people'is'walking'and'jogging,'if'he'pass'the' certain'loca9on,'he'will'got'the'bonus'and'the'score' plus'one.'At'the'end'of'each'day,'the'system'will' calculate'and'compare'the'score'form'everyone,'and' give'rewards'to'people'who'did'best.' This'app'aims'to'encourage'people'doing'more'walking' and'jogging'exercise. The'technology'gymnasium'is'a'moderniza9on'and' technological'gym,'which'can'capture'peoples' movements'while'doing'sports'and'project'their'mo9on'

  • n'the'wall,'mul9#player'will'be'involved'to'complete'an'

interac9on'game'together.'' The'gym'provide'a'new'way'for'exercising'and'aims'at' drawing'more'people'to'work'out'and'become'ac9ve.'

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On#line'community Real#life'sports'game' applica5on Technology'gymnasium Merits: Acceptable'format.' Educate'people'to' become'ac5ve.' Provide'constant'update' informa5on.' Promote'exchanges'and' coopera5on'between' ci5zens. Strong'interac5on'among' people.' More'interes5ng.' Help'people'keep'health' and'doing'physical' fitness.' Easy'to'implement.' Link'entertainment'to' fitness.' Give'people'mo5va5on' to'exercise,'especially'for' non#ac5ve'people.' Help'people'keep'health' and'doing'physical' fitness.' Make'more'friends.' Demerits: Lack'of'innova5on'and' aLrac5on.' Already'can'find'similar' products. Hard'to'regulate.' Hard'to'judge'the'best' since'people'have' different'natural' physiques. Need'high'technology' support.

CONTRAST OF INITIAL CONCEPTS

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FINAL DESIGN CONCEPT

Technology gymnasium – “TechnoloGym”

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STORYBOARD

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CONCEPT DEVELOPMENT

A low fidelity prototype of Technologym had been build in Rhinoceros to implement more details. The gym has fitness equipment, motion capture sensors, digital wall and can change into an interactive large scene game theatre.

Modeling

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We aim to engaging non- active person to become active person in sports. By acting out the situations in a supportive environment, we have some findings and explore

  • ur idea further.

Bodystorming

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Findings Solu+on “I.need.to.remember.this.is.a. collabora+on.game.and.I.am.just. responsible.for.one.ac+on,.when.I.am. running.and.looking.at.the.screen,.I.want. to.jump.on.the.treadmill.”. .“For.some.ac+on,.it.is.hard.for.the.player. to.react.in.+me,.and.if.one.fails,.it.can. affect.the.whole.game.and.upset.others.”. “For.some.exercise.you.need.to.reach.a. certain.amount.or.exercise.for.enough. +me.then.the.effect.will.appear,.neither. too.much.nor.too.liBle.are.suitable.” Clear.explana+on.and.instruc+on.about. how.to.exercise.in.the.gym... BeBer.security.to.keep.safe.. If.the.game.is.completed.their.will.be. awards,.but.no.punishments.for.failure.. Amount.of.background.research.before. wri+ng.games,.control.the.+me.of.each. game.to.ensure.people.maintain.proper. exercise.

FINDINGS AND SOLUTIONS

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Our User Experimentation and Evaluation involved :

  • 1. Observing people’s movements when doing exercise.
  • 2. Setting up Kinect to record/analyse user’s body.
  • 3. Linking people’s motion to the game using Kinect.
  • 4. Introduce concepts to both sports enthusiasts and otaku.
  • 5. Gathering feedbacks and generating insights.

EXPERIMENTATIONS

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User 1

“For me I like exercise alone and I have my own pace, the idea was interesting but I would prefer to complete the whole game just by my self.”

Participant: Jack Location: Jetts fitness gym, Ashfield. Event: User observing and semi-structured interview Time duration: 1 hour.

Participant: Patric Location: Patric’s home. Event: User testing and semi-structured interview Time duration: 30 minutes.

User 2

Participant: Neo Location: Neo’s home. Event: User testing and semi-structured interview Time duration: 30 minutes.

User 3

“It will be interesting to see how exercise evolves as this type of game becomes more integrated, especially with motion controllers like those in the Wii and Xbos with a Kinect installed.”

“It will be a good platform to playing games with others, but you need to ensure there are a huge amount of games to choose from, and the games are cooperative so it is different from what we have in home.”

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Posi%ve(Comments Nega%ve( Comments Frustra%ons Sugges%ons Innova%ve( interac%on.( Make(exercise( more(interes%ng.( Would(certainly( love(to(try. Do(not(know(if( people(will(accept( this(new(mode.( Gameplay(is(too( strong(compared(to( fitness(exercise. Game(modes(are( too(simple.( People(may(not( collabora%on(very( well(at(first. The(interac%ve(gym( should(provide( mul%ple(choice(of( games,(both(singleH player(and(mul%H player,(and( different(difficulty( levels(to(suit( various(people.(

Generally(ra)ng: Nega)ve Posi)ve

FINDINGS AND REFINEMENTS

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  • 4. SUMMARY
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  • User needs:
  • 1. Help people keep health and doing physical fitness.
  • 2. Show the effect of strength-building and exercise.
  • 3. Need an interesting, entertaining, exciting, challenging

exercising way.

  • 4. Need motivation to exercise.
  • 5. Want to make more like-minded friends.
  • 6. Attract more active participants.

Already met Need to be done

SUMMARY

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  • 5. TECHNOLOGYM DEMO VIDEO
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HTTPS://YOUTU.BE/CBNYVIUEISM

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THANKS

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Zoller, H. (2005). Health Activism: Communication Theory and Action for Social Change. Communication Theory, 15(4), pp.341-364. Zappia, B., and D. Puntenney. (2010). Grassroots Activism and Community Health Improvement. meeting of the Society for the Study of Social Problems, Atlanta, GA. Allman-Farinelli, M., Chey, T., Merom, D. and Bauman, A. (2010). Occupational risk of overweight and obesity: an analysis of the Australian Health Survey. Journal of Occupational Medicine and Toxicology, 5(1), p.14. Fitnessplusplus.com, (2015). [online] Available at: http://www.fitnessplusplus.com/instructor-profile/ [Accessed 25 Oct. 2015]. Come Out & Play, (2014). EXO: Arena. [online] Available at: http://www.comeoutandplay.org/project/exo-arena/ [Accessed 23 Oct. 2015]. Pacmanhattan.com, (2015). Pac Manhattan. [online] Available at: http://www.pacmanhattan.com/about.php [Accessed 23 Oct. 2015]. The Color Run, (2015). About Us - The Color Run™ - The Happiest 5K On The Planet!. [online] Available at: https://thecolorrun.com/about/ [Accessed 24 Oct. 2015]. Quora.com, (2015). What Kinect games are best for exercise? - Quora. [online] Available at: https://www.quora.com/What-Kinect-games-are-best-for-exercise [Accessed 25

  • Oct. 2015].

Chorusandecho.com, (2015). Turn Your Neighbourhood Into Pacman. Geo-Fencing Real Life Gaming. | Chorus+Echo. [online] Available at: http://www.chorusandecho.com/ articles/view/Turn%20Your%20Neighbourhood%20Into%20Pacman%20_67408 [Accessed 23 Oct. 2015]. Introducing MapAttack: An Urban Geofencing Game (Part 1). (2013). [Blog] Amber Case. Available at: http://pdx.esri.com/blog/2013/10/17/introducing-mapattack/ [Accessed 25 Oct. 2015]. How We Built MapAttack, a Real-World Geofencing Game (Part 2). (2013). [Blog] Amber Case. Available at: http://pdx.esri.com/blog/2013/10/30/how-we-built-mapattack- a-real-world-geofencing-game-part-2/ [Accessed 22 Oct. 2015]. Images: Temple Run: Oz. (2015). [image] Available at: http://wap.douxie.com/game/10625.html [Accessed 24 Oct. 2015]. How to carry a healthy life. (2015). [image] Available at: http://www.thinglink.com/scene/614381836839157760 [Accessed 25 Oct. 2015]. Community Relations Committee. (2015). [image] Available at: http://bgsa.gtorg.gatech.edu/communityrelations.html [Accessed 25 Oct. 2015]. River Park Leisure Centre. (2015). [image] Available at: http://www.placesforpeopleleisure.org/centres/river-park-leisure-centre/gym [Accessed 25 Oct. 2015].

REFERENCES