Q2 2018 Presenters GUSTAF VIKTOR HAGMAN FRITZN Group CEO and - - PowerPoint PPT Presentation

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Q2 2018 Presenters GUSTAF VIKTOR HAGMAN FRITZN Group CEO and - - PowerPoint PPT Presentation

Q2 2018 Presenters GUSTAF VIKTOR HAGMAN FRITZN Group CEO and Co-founder Group CFO 2 The Leo Passion Leading the way into the mobile future 3 The growth company LeoVegas Strategy Strong company culture Expansions strategy Expand


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SLIDE 1

Q2 2018

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SLIDE 2

GUSTAF HAGMAN VIKTOR FRITZÉN

Group CEO and Co-founder Group CFO 2

Presenters

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SLIDE 3

Leading the way into the mobile future

3

The Leo Passion

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SLIDE 4 4

The growth company LeoVegas

GameTech Effective marketing Strong company culture

Strategy

Expansions strategy Expand in regulated markets and markets that are soon be regulated, new product categories and to carry out strategic and complementary acquisitions Product Strategy To be the most innovative and creative company in the gaming industry
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SLIDE 5 5

Agenda

  • Quarterly report highlights
  • Responsible Gaming & Sustainability
  • Business update
  • Business KPIs
  • Financial targets
  • Financials
  • Summary
  • Q&A
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SLIDE 6

Quarterly report

Highlights and events

6
slide-7
SLIDE 7 10 20 30 4 50 60 70 80 90 20 12-Q 1 20 12-Q 2 20 12-Q 3 20 12-Q 4 20 13-Q 1 20 13-Q 2 20 13-Q 3 20 13-Q 4 20 14
  • Q
1 20 14
  • Q
2 20 14
  • Q
3 20 14
  • Q
4 20 15-Q 1 20 15-Q 2 20 15-Q 3 20 15-Q 4 20 16-Q 1 20 16-Q 2 20 16-Q 3 20 16-Q 4 20 17-Q 1 20 17-Q 2 20 17-Q 3 20 17-Q 4 20 18-Q 1 20 18-Q 2

Revenue since launch

87.4 MEUR 76% Q2’18 growth Y-Y 27% Q2’18 growth excl. acquisitions Y-Y (organic growth) 38% Q2’18 growth excl. acquisitions and closed markets (Australia) Y-Y
slide-8
SLIDE 8

Revenue:

87.4 MEUR

+37.7 MEUR EBITDA:

15.0 MEUR

17.2 % margin

NDCs

134 487

Growth: 84%

Growth:

+76 %

Organic growth: 27% Underlying organic growth 38%

Mobile deposits:

69 %

8

Q2 2018 Highlights

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SLIDE 9 9

Product mix and locally regulated NGR

Sport 8% ofGGR LiveCasino15% ofGGR

Casino Classic 77% ofGGR

Locally regulated NGR: 39%

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SLIDE 10

Responsible Gaming & Sustainablility

10
slide-11
SLIDE 11 11
  • Being data driven is key
  • Algorithms to detect unsound player behaviour
  • Building the next generations responsible gaming system

based on machine learning

  • Sustainable business

Responsible Gaming

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SLIDE 12 12

Sustainability and key projects

Revenue:

5.6 MEUR

Revenue:

5.6 MEUR

Revenue March

4.0 MEUR

Revenue:

5.6 MEUR

New Front-end platform Key projects delivered before World Cup GDPR Compliance – primarily in the UK Long term and sustainable growth
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SLIDE 13

Business update

13
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SLIDE 14 14

Market comments

Sweden Welcoming Sweden as a regulated market – more opportunities open up Application 1st of August 2018 Law to be implemented 1 January 2019 One of the largest gaming market in Europe Successful migration to our proprietary technology platform Rhino The coalition government in Italy has proposed a ban on all gambling advertising – very uncertain
  • utcome
Italy Harder to work with affiliates because of the harsher compliance requirements from the UKGC The affiliates also need to adapt to the requirements New approval structure for affiliates has meant we’ve added more affiliates in Q3 so far Discussions with the UKGC how LeoVegas Mobile gaming Group can improve further UK
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SLIDE 15

Most popular bet:

Full time winner

PreMatch

64%

Margin

12.8%

+72%

Comparedto a normal footballmonth

Mobile:

80%

15

World Cup fun facts – Cash Turnover

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SLIDE 16 16

Executive management Strengthening the Executive management and increased focus on LeoSafePlay and sustainability

Viktor Fritzén – Senior advisor Stefan Nelson – New CFO Louise Nylén – Deputy CEO Richard Woodbridge – New COO Marcus Nylén - COO until Richard joins - after that solely focus on LeoVegas expansion Rikard Ljungman – Leave his position as CCO and focus only
  • n responsible gaming and LeoSafePLay
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SLIDE 17 17

Royal Panda and Rocket X

Revenue Q2’18

13.4 MEUR

Revenue:

5.6 MEUR

EBITDA Q2’18

4.0 MEUR

30.0 % margin Revenue Q2’18

10.9 MEUR

EBITDA Q2’18

2.4 MEUR

21.8 % margin

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SLIDE 18 18

compared to July last year Current Trading – Start of Q3

26.4 MEUR 45 %

NGR July 2018 an increased of

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SLIDE 19 19

Financial targets 2020

Revenue MEUR EBITDA 16 37 83 141 217 164,8 600 20 13 20 14 20 15 20 16 20 17 20 18 - H 1 20 19 20 20 ? 600 2 1 16 26 25 20 13 20 14 20 15 20 16 20 17 20 18 - H 1 20 19 20 20 ? ? ? 100
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SLIDE 20

Business KPI’s

20
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SLIDE 21

Q1’18 back-drop Q2’18

Q2’18 drivers

RDCs 13% Q-Q growth NDCs -8% Q-Q growth Revenue 13% Q-Q growth 146 063 NDCs 30.2 MEUR in marketing 30.5 MEUR in marketing Deposits 7% Q-Q growth

21 Excluding RX: 9% +1%

Acquisition of Rocket X

Excluding RX: 4% Excluding RX:
  • 17%
Excluding RX: 1%
slide-22
SLIDE 22
  • New depositing customers
(NDCs) decreased 8% Q-Q following the all time high in Q1 2018
  • The NDC base remains
broad-based across geographies, although the UK is more significant following the consolidation
  • f Royal Panda and Rocket
X
  • Returning Depositing
Customers (RDCs) growth was 13% sequentially
  • RDC growth excluding the
effect of consolidation of Rocket X was 9%, which is a strong Q-Q development Depositing customers, new and returning (per platform/brand) COMMENTS 22

Customer base

  • 20
4 0 0 60 0 0 80 1 0 0 1 20 0 0 1 4 0 1 6 0 0 0 1 80 0 0 20 1 6-Q 2 20 1 6-Q 3 20 1 6-Q 4 20 1 7-Q 1 20 1 7-Q 2 20 1 7-Q 3 20 1 7-Q 4 20 1 8-Q 1 20 1 8-Q 2 R
  • cket
X N D C s R
  • yal
P an d a N D C s Leo V eg a s N D C s R
  • cket
X R D C s R
  • yal
P an d a R D C s Leo V eg a s R D C s 134 487 175 500
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SLIDE 23
  • Average deposit per
depositing customer in Q2’18 increased slightly from Q1’18 mainly due to a higher proportion of the customer base being RDCs, as RDCs on average have a higher spend
  • Average NGR per depositing
customer increased more than average deposit per depositing customer due to the consolidation of Rocket X that have higher hold 23

Average spend per customer

COMMENTS Deposits EUR per depositing customer NGR EUR per depositing customer
  • 50
10 150 20 250 30 20 16-Q 2 20 16-Q 3 20 16-Q 4 20 17- Q1 20 17- Q2 20 17- Q3 20 17- Q4 20 18-Q 1 20 18-Q 2 N G R p er d ep
  • si
ti ng custom er % 10 % 20 % 30 % 4 % 50 % 60 %
  • 10
20 30 4 50 60 70 80 90 1 20 16-Q 2 20 16-Q 3 20 16-Q 4 20 17- Q1 20 17- Q2 20 17- Q3 20 17- Q4 20 18-Q 1 20 18-Q 2 D ep
  • s
i t s p er d ep
  • si t
i ng custom er P rop
  • ti
  • n of
R D C s i n the d ep
  • si t
i ng customer b ase
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SLIDE 24
  • 5,
10 , 15, 20 , 0 25, 30 , 0 35,
  • 50
10 150 20 250 30 Q 2' 1 6 Q 3' 1 6 Q 4 ' 16 Q 1' 17 Q 2' 1 7 Q 3' 1 7 Q 4 ' 17 Q 1' 18 Q 2' 1 8 Ma Marketing cost ME MEUR Cu Customer Acquisition Co Cost (CA CAC) C) EUR M arketi ng sp end ME U R C A C E U R
  • Marketing spend increased by
1% from Q1’18 to 30.5 MEUR in Q2’18, which is the highest level in LeoVegas’ history, but is driven by the consolidation
  • f Rocket X since marketing
at LeoVegas and Royal Panda decreased slightly Q-Q
  • NDCs decreased by 8% in the
same period
  • The Customer Acquisition
Cost (CAC) saw a slight increase Q-Q but was still at the second lowest level in six quarters
  • Compared to the same period
last year, marketing increased by 47% while the CAC decreased by 20%
  • ROI in Q2’18 was high,
continuing the trend over the last quarters 24

Marketing and customer acquisition cost

COMMENTS Marketing spend and Customer Acquisition Cost 227 30.5 MEUR
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SLIDE 25 S w e d e n 2 4 % N o r w a y & F in la n d 1 0 % D e n m a r k 8 % U K 2 8 % It a ly 3 % R e s t o f E u r o p e 1 8 % R e s t o f W o r ld 9 % 25

NGR by country and region

  • Following the consolidation of
Rocket X, the UK is now the largest contributor of NGR in the LeoVegas Group at 28%
  • f total
  • NGR from locally regulated
markets was 39% of total COMMENTS NGR split all reported countries and geographies Q2 2018 Regulated NGR 39% of total
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SLIDE 26 26
  • Game margin is defined as
house winnings divided by the total amount of bets, i.e. what percentage the LeoVegas Group on average wins on a bet
  • Hold is defined as NGR
divided by deposits
  • Game margin and Hold are
correlated with each other, and periods with lower margin are often associated with lower Hold
  • Game margin in Q2’18 saw a
quite large increase driven by the consolidation of Rocket X, that have a higher margin on average, the high margin in the Sports book and a high margin in Casino Classic at LeoVegas
  • Hold in Q2’18 increased to
32.6%, which is driven by the consolidations of Rocket X as Hold at the LeoVegas brand
  • nly increased marginally
from Q1’18

Game margin and Hold

COMMENTS Game margin % and Hold in % Margin Casino Classic Margin per platform Margin Live Casino Margin Sports book 3, 0 0 % 3, 20 % 3, 4 0 % 3, 6 0 % 3, 80 % 4 , 0 % 4 , 20 % 4 , 4 % 4 , 60 % 4 , 80 % 20 16-Q 2 20 16-Q 3 20 16-Q 4 20 17- Q1 20 17- Q2 20 17- Q3 20 17- Q4 20 18-Q 1 20 18-Q 2 LeoV eg as m arg i n R
  • yal
P and a mar g i n R
  • cket
X mar g i n 3,29% 3,69% 3,70% 3,66% 3,71% 3,66% 3,71% 3,70% 3,89% 3, 20 % 3, 4 0 % 3, 6 0 % 3, 80 % 4 , 0 % 20 1 6-Q2 20 1 6-Q3 20 1 6-Q4 20 1 7-Q 1 20 1 7-Q 2 20 1 7-Q 3 20 1 7-Q 4 20 1 8-Q 1 20 1 8-Q 2 C asi n o C l ass i c marg i n 2,83% 3,44% 2,42% 2,61% 3,21% 3,11% 2,89% 2,77% 2,91% 2, 0 0 % 2, 50 % 3, 0 0 % 3, 50 % 4 , 0 % 20 1 6-Q2 20 1 6-Q3 20 1 6-Q4 20 1 7-Q 1 20 1 7-Q 2 20 1 7-Q 3 20 1 7-Q 4 20 1 8-Q 1 20 1 8-Q 2 Li ve C asi no mar g i n 8,73% 7,49% 1,56% 6,83% 6,76% 9,54% 9,51% 6,79%7,75% , 0 % 2, 0 0 % 4 , 0 % 6, 0 0 % 8, 0 0 % 10 , 0 % 12, % 20 1 6-Q2 20 1 6-Q3 20 1 6-Q4 20 1 7-Q 1 20 1 7-Q 2 20 1 7-Q 3 20 1 7-Q 4 20 1 8-Q 1 20 1 8-Q 2 Sp
  • rts
b
  • ok m
arg i n 25% 27% 29% 31% 33% 35% 37% 3, 4 0 % 3, 4 5% 3, 50 % 3, 55% 3, 6 0 % 3, 6 5% 3, 70 % 3, 75% 3, 80 % 3, 85 % 3, 9 0 % 20 16-Q 2 20 16-Q 3 20 16-Q 4 20 17- Q1 20 17- Q2 20 17- Q3 20 17- Q4 20 18-Q 1 20 18-Q 2 Ho Hold % Ga Game margin % G ame marg i n % H
  • l d
%
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SLIDE 27 27

FINANCIALS

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SLIDE 28
  • Adjusted EPS reached an all
time high in the quarter following the strong EBITDA margin
  • Adjusted EPS was EUR 0.13 or
SEK 1.40
  • Adjusted earnings per share
reflect the Group’s underlying earnings capacity, as items affecting comparability related to acquisitions, the listings,
  • ne-time provisions and gains
are excluded
  • In Q2’18 only non-cash items
related to acquisitions are adjusted for 28

Record EPS

COMMENTS Adjusted* EPS EUR *Adjusted for listing-related expenses in Q1’17-Q1’18, expenses related to acquisitions in Q3’17-Q1’18, UK fine and gain on sale of asset in Q1’18 and item s relating to acquisitions including am
  • rtizations and discounting effects that are both non-cash, for details see page 21 in the quarterly report
, 4
, 2 , 0 , 0 2 , 0 4 , 0 6 , 0 8 , 1 , 1 2 , 1 4 , 1 6 Q 2' 1 6 Q 3' 1 6 Q 4 ' 16 Q 1' 17 Q 2' 1 7 Q 3' 1 7 Q 4 ' 17 Q 1' 18 Q 2' 1 8 EUR 0.13 SEK 1.40
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SLIDE 29
  • In Q2’18 EBITDA was 15.0
MEUR, a margin of 17.2%
  • Cost of sales as a percentage
  • f revenue decreased slightly
due to slightly lower cost of sales as gaming taxes saw a slight increase
  • Personnel expenses as a
percentage of revenue was stable with a slight increase at LeoVegas offset by lower levels at Royal Panda and Rocket X
  • Adjusted* operating expenses
decreased in relation to revenue due to the Group kick-off in Q1’18, excluding the kick-off, operating expenses would have been rather stable
  • Marketing in relation to
revenue decreased to 34.9% due to lower marketing spend in absolute terms at LeoVegas and Royal Panda in Q2’18 compared to Q1’18 29

P&L per quarter adjusted

COMMENTS P&L MEUR adjusted* P&L ratios adjusted* *Adjusted for listing-related expenses in Q4’15, Q1’16, Q1’17-Q1’18, expenses related to acquisitions in Q3’17-Q1’18, provision for fine in the UK and gain on sale of asset
  • 2,5
9,8 10,0 6,2 6,1 8,4 7,1 9,0 15,0 18,7 14,3 14,9 18,8 20,8 22,6 29,5 30,2 30,5 3,6 2,8 3,1 3,8 4,8 5,4 6,4 8,9 9,3 3,7 4,1 3,9 5,1 6,2 4,8 6,6 7,6 8,8 7,4 8,6 9,3 9,9 11,7 14,4 18,2 21,7 23,8
  • 10
,
  • 10
, 20 , 0 30 , 0 4 , 0 50 , 0 60 , 0 70 , 0 80 , 0 90 , 0 10 , Q 2 20 16 Q 3 20 16 Q 4 20 16 Q 1 20 17 Q 2 20 17 Q 3 20 17 Q 4 20 17 Q 1 20 18 Q 2 20 18 C
  • st
  • f s
al es P ersonnel cost s net
  • f
cap i t al i sed d evel
  • p
ment costs O p er ati ng exp enses i ncl ud i ng
  • ther
i ncom e M arketi ng exp enses
  • 7,9%
24,7% 24,2% 14,0% 12,4% 15,1% 10,5% 11,6% 17,2% 60,4% 36,1% 36,2% 42,9% 41,9% 40,7% 43,4%39,0% 34,9% 11,7% 7,1% 7,6% 8,8% 9,7% 9,7% 9,4% 11,5% 10,6% 11,9% 10,4% 9,5% 11,7% 12,4% 8,5% 9,8% 9,8% 10,1% 23,9% 21,7% 22,5% 22,6% 23,7% 26,0%26,9% 28,0% 27,2%
  • 20
% % 20 % 4 % 60 % 80 % 10 % Q 2 20 16 Q 3 20 16 Q 4 20 16 Q 1 20 17 Q 2 20 17 Q 3 20 17 Q 4 20 17 Q 1 20 18 Q 2 20 18 C
  • st
  • f s
al es P ersonnel cost s net
  • f
cap i t al i sed d evel
  • p
ment costs O p er ati ng exp enses i ncl ud i ng
  • ther
i ncom e M arketi ng exp enses
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SLIDE 30 9,1 4,0 2,4
  • 0,5
  • 2,
4 , 0 6, 0 8, 10 , LeoV eg as R
  • yal
P and a R
  • cket
X LeoV entures
  • The LeoVegas platform/brand
was 71.7% of revenue in Q2’18 and 60.4% of EBITDA
  • Royal Panda was 15.3% of
revenue and 26.8% of EBITDA
  • n the back of a 30.0%
EBITDA margin in the quarter
  • Rocket X contributed with
12.5% of revenue and 15.9% of adjusted EBITDA 30

EBITDA per business unit

COMMENTS EBITDA Q2 2018 MEUR *Adjusted for listing-related expenses in Q4’15, Q1’16, Q1’17-Q1’18, expenses related to acquisitions in Q3’17-Q1’18, provision for fine in the UK and gain on sale of asset 14.4% margin 30.0% margin 21.8% margin
slide-31
SLIDE 31
  • 65,
%
  • 60
, 0 %
  • 55,
%
  • 50
, 0 %
  • 4
5, %
  • 4
, 0 %
  • 35,
%
  • 30
, 0 %
  • 1
5, 0 %
  • 1
, 0 %
  • 5,
% , 0 % 5, 0 % 10 , % 15, % 20 , 0 % 25, 0 % 30 , 0 % Q 2' 1 6 Q 3' 1 6 Q 4 ' 16 Q 1' 17 Q 2' 1 7 Q 3' 1 7 Q 4 ' 17 Q 1' 18 Q 2' 1 8 Ma Marketing expense, % of re revenues, negati tive scale Ad Adjusted EBITDA A margin % A d j ust ed E B I TD A mar g i n % M arketi ng exp enses %
  • f
revenues
  • 58,
%
  • 56,
%
  • 54
, %
  • 52,
%
  • 50
, 0 %
  • 4
8, %
  • 4
6, 0 %
  • 4
4 , 0 %
  • 4
2, %
  • 4
, 0 % , 0 % 2, 0 % 4 , 0 % 6, 0 % 8, 0 % 10 , % 12, % 14 , % 16, % 20 14 20 15 20 16 20 17 Ma Marketing expense, % of re revenues, negati tive scale Ad Adjusted EBIT margin % A d j ust ed E B I TD A mar g i n % M arketi ng exp enses %
  • f
revenues
  • The marketing to revenue
ratio is the key determinant of the profit margin development at LeoVegas
  • The marketing to revenue
ratio in Q2’18 was 34.9%,
  • LeoVegas’ margins have
been, and can likely continue to be, volatile between quarters, but will average out at levels that are consistent with LeoVegas’ long term financial target – to have an EBITDA margin of around 15%
  • The marketing to revenue
ratio in Q3’18 is expected to be similar to that in Q2’18
  • LeoVegas will act
  • pportunistically with
marketing as opportunities present themselves 31

Marketing spend and margin

COMMENTS Marketing to revenue % (negative scale) and Adjusted* EBITDA margin %, quarterly 17.2% adjusted EBITDA m argin 12.9% adjusted EBITDA m argin Marketing to revenue % (negative scale) and Adjusted* EBITDA margin %, annually *Adjusted for listing-related expenses in Q4’15, Q1’16, Q1’17-Q1’18, expenses related to acquisitions in Q3’17-Q1’18, provision for fine in the UK and gain on sale of asset
slide-32
SLIDE 32 15,0
  • 1.1
13,9
  • 4.6
9,3
  • 0.5
  • 1.6
  • 0.5
6,6
  • 2,
4 , 0 6, 0 8, 10 , 12, 14 , 16, E B I T D A D & A A d j u s t e d E B I T A m
  • r t i
s a t i
  • n f
  • r
a c q u i s i t i
  • n s
( n o n - c a s h ) E B I T F i n a n c i a l e x p e n s e s D i s c o u n t i n g
  • f
e a r n - o u t ( n o n - c a s h ) T a x N e t i n c o me
  • Adjusted measures are
presented in order to provide a more fundamental picture of the performance of the Group
  • Net income was 6.6 MEUR,
which includes several items affecting comparability and some significant large non- cash items
  • In the adjusted measure the
non-cash items relating to the acquisitions that are removed total 6.2 MEUR
  • Adjusted Net Income was 12.9
MEUR, corresponding to a margin of 14.8% 32

From Adjusted EBITDA to Net Income

COMMENTS Q2’18 P&L from EBITDA to Net income, MEUR 6.2 MEUR in non-cash item s related to acquisitions affecting com parability that are excluded in adjusted profit m easures Adjusted Net Incom e 12.9
slide-33
SLIDE 33 33
  • The balance sheet at the end
  • f Q2’18 is overall very
similar to that at the end of Q1’18
  • Following the acquisition of
the Royal Panda Group and the assets behind Rocket X, the balance sheet has seen significant changes over the last few quarter
  • The balance sheet total is
now at 268 MEUR up from 98 MEUR at the end of Q3’17
  • On the asset side the main
change is intangible assets and goodwill
  • On the equity and liabilities
side there are two main changes, which are the bank loan of 95 MEUR and earn-
  • ut related liabilities
  • Overall working capital
related items have increased due to the consolidation of Royal Panda and Rocket X

Balance sheet

COMMENTS Assets MEUR 30 June 2018 Equity and liabilities MEUR 30 June 2018 Assets MEUR 31 March 2018 Equity and liabilities MEUR 31 March 2018 Balance sheet total 267 M EU R Cash and cash equivalents; 44,4 Current assets; 31, 5 Deferred tax assets; 1,5 Property, plant and equipm ent; 3,7 Intangible assets; 12, 4 Intangible assets related to acquisitions ; 72,0 Goodwill; 1 01,8 Equity; 6 4,8 Payables and accruals; 50,3 Player liability; 1 0,7 Other liabilities; 17,7 Bank loan; 84,8 Earn-out related liabilities; 39,2 Cash and cash equivalents; 49,4 Current assets; 30, Deferred tax assets; 1,5 Property, plant and equipm ent; 3,9 Intangible assets; 11,6 Intangible assets related to acquisitions ; 69,3 Goodwill; 1 01,8 Equity; 63, 5 Payables and accruals; 4 8,7 Player liability; 11, 7 Other liabilities; 8,1 Bank loan; 94,8 Earn-out related liabilities; 40,8 Balance sheet total 268 M EU R
slide-34
SLIDE 34 44,4 15,0 0,2 0,7 10,0
  • 0.5
  • 1.8
  • 10.1
  • 11.7
3,4
  • 0.3
49,4 C ash b eg i nni ng
  • f
p er i od E B I TD A A d j ust ments for non-cash i t ems C hang e i n w
  • rki
n g cap i t al Loan f i nanci ng A cq ui si ti
  • n of
P P & E A cq ui si ti
  • n of
i nt ang i b l e asset s A cq ui si ti
  • n of
sub si d i ari es D i vi d end p ayment Share i ss ue fr
  • m
  • p t
i onsp r
  • g
r am C urrency eff ects C ash end
  • f
p er i od Cash flow from
  • perating
activities 15.9 MEUR 34

Cash flow

  • Cash increased by 5.0 MEUR
in the quarter
  • Cash flow from operating
activities increased by 15.9 MEUR driven mainly by the EBITDA result
  • The increase in loan
financing of 10 MEUR was
  • ffset by the deferred
payment for the acquisition
  • f Royal Panda
  • The dividend paid during the
quarter reduced cash by 11.7 MEUR
  • Cash at the end of the
quarter was 49.4 MEUR COMMENTS Cash flow MEUR Q2 2018 T
  • t
a l i n c r e a s e i n c a s h 5 . M E U R
slide-35
SLIDE 35 35

Summary

slide-36
SLIDE 36

Revenue growth of 76% and an EBITDA of 15.0 MEUR a 17.2% margin Organic underlying growth at 38% Acquisitions develop according to plan with strong margins Key projects and sustainability Italian business migrated to Rhino July NGR of 26.4 MEUR 45% growth Trending towards our financial targets

36

Summary

slide-37
SLIDE 37

Q&A

37
slide-38
SLIDE 38

APPENDIX

38
slide-39
SLIDE 39 39

Regulated and soon to be regulated markets for LeoVegas

Markets where LeoVegas has a gaming license Country T ax structure 0.5% on Sports turnover and 1.5 KEUR per license 15% on GGR 20% on GGR Markets LeoVegas pays gaming taxes or VAT but without license* Country T ax structure 23% VAT on Casino 19% VAT on Casino, 5% on sports turnover 40% tax on GGR Soon to be regulated markets where LeoVegas has presence Country Expectation 18% on GGR Q1’19 29% on GGR expected 2020 *No local license regim e is in place Sports 1% on Turnover Det går inte att visa bilden. Casino 20% and Sports 22% on GGR Italy Ireland Denmark UK Malta Ireland Germany Austria Sweden The Netherlands
slide-40
SLIDE 40 Market size increase Marketing channels open up Decrease in marketing clutter Increase or decrease in competition Changing competetive position of Svenska Spel Supply chain absorbtion of tax Decrease in bonus costs 10 20 30 4 50 60 70 80 90 10 10 20 30 4 50 60 70 80 90 10 Po Positive / Nega gative Impa pact Pr Proba babi bility 40

Potential dynamic effects in the Swedish market after regulation

Effects when market regulates Marketing clutter Positive and negative effects assessed against probability of occurring More channels Competition Supply chain Bonus costs Market size may decrease as competitors scale back marketing to protect margins in marketing open up changes as small companies leave, but large UK operators could enter absorbs its share of the gaming tax just as in the UK market may decrease as competitors scale back to protect margins may increase Svenska Spel will change its competitive position
slide-41
SLIDE 41 41

Hypothetical EBITDA impact in Sweden with 18% tax on GGR

Example of potential EBITDA impact in market with 18% tax on GGR
  • This is a hypothetical
example of the EBITDA for LeoVegas in the Swedish market if an 18% gaming tax
  • n GGR is implemented
  • Tax of 18% on GGR means
that bonus rounds get taxed at 18% as well, this adds ca. 3% points to the tax impact
  • There are several positive
factors from regulation that mitigate the negative effects
  • n EBITDA from the tax
  • An increased market size has
the potential to have a very large impact on the absolute EBITDA level even though margins will be lower
  • We expect that roughly half
  • f the tax will naturally be
  • ffset and half will impact
profitability – assuming that marketing investments are not scaled back
  • Decreases in marketing can
further improve the EBITDA margin, if that is the right choice for the business at that point COMMENTS 18 3 2 3 1 1 1 3 10 5 10 15 20 G am i ng tax 18% Tax on b
  • nuses
(not i ncl ud ed i n E B I TD A ) Market si ze i ncrease Marketi ng chan nel s
  • p en
u p D ecrease i n marketi ng cl utt er D ecrease i n b
  • nus
c ost s I ncrease or d ec r ea s e i n comp e t i ti
  • n
Sup p l y chai n ab so r b t i on
  • f t
ax I m p act
  • n
E B I TD A b efore chan g es i n marketi ng sp en d D ecrease i n marketi ng Pe Percentage ge po point impa pact on EB EBITDA margi gin
slide-42
SLIDE 42
  • Deposits from mobile
devices has been rather stable for the last few quarters
  • Deposits from mobile
devices in Q2’18 was 69% 42

Mobile share of deposits

COMMENTS Deposits through mobile devices as a % of total deposits 50 % 55% 60 % 65% 70 % 75% 20 16-Q 2 20 16-Q 3 20 16-Q 4 20 17- Q 1 20 17- Q 2 20 17- Q 3 20 17- Q 4 20 18-Q 1 20 18-Q 1 M
  • b
i l e d ep
  • si t
s as a %
  • f t
  • tal
slide-43
SLIDE 43
  • The LeoVegas brand was
80% of deposits in Q2’18 but 72% of NGR, which is due to higher overall higher hold at Royal Panda and Rocket X 43

NGR and Deposits per platform

COMMENTS Deposits per platform Q2 2018 MEUR NGR per platform Q2 2018 MEUR LeoVegas 80% Royal Panda 11% Rocket X 9% LeoVegas 72% Royal Panda 15% Rocket X 13%
slide-44
SLIDE 44 44

GGR per product type

  • Sports book was 8% of GGR
in Q2’18, which is an increase
  • f 1 percentage point and
was supported by the Football World Cup
  • Live Casino was 15% of GGR,
which is the same as in Q1’18
  • Casino Classic was 77% of
GGR
  • The reason the split by
product type is shown as GGR (Gross Gaming Revenue) instead of NGR (Net Gaming Revenue) is due to that bonuses in casino cannot be separated between Classic and Live COMMENTS GGR per product type Q2 2018 GGR Casino Classic 77% GGR Live Casino 15% GGR Sports book 8%
slide-45
SLIDE 45
  • In Q2’18 deposits grew 59%
Y-Y, excluding the acquisitions of Royal Panda and Rocket X deposit growth was 26%
  • On a sequential basis
deposits increased 7%
  • Growth rates per regions:
  • Sweden 19%
  • Other Nordics 57%
  • UK 175%
  • Rest of Europe 62%
  • Rest of World 29%
  • Deposits increased by 98.3
MEUR from Q2’17 to Q2’18 of which the regions accounted for:
  • Sweden 12.9 MEUR
  • Other Nordics 19.4 MEUR
  • UK 44.8 MEUR
  • Rest of Europe 18.3 MEUR
  • Rest of World 3.0 MEUR
45

Deposits

COMMENTS Deposits MEUR and Q-Q growth in deposits % Deposits MEUR by region % 5% 10 % 15% 20 % 25% 30 %
  • 50
10 150 20 250 30 20 16-Q 2 20 16-Q 3 20 16-Q 4 20 17- Q1 20 17- Q2 20 17- Q3 20 17- Q4 20 18-Q 1 20 18-Q 2 R
  • cket
X D ep os i ts R
  • yal
P and a D ep
  • si t
s LeoV eg as D ep
  • si t
s Q
  • Q
g row th i n D ep
  • si
ts
  • 10
20 30 4 50 60 70 80 90 20 16-Q 2 20 16-Q 3 20 16-Q 4 20 17- Q1 20 17- Q2 20 17- Q3 20 17- Q4 20 18-Q 1 20 18-Q 2 Swed en O ther N or d i cs U K R est
  • f
E ur
  • p
e R est
  • f
Worl d
slide-46
SLIDE 46

4 MAIN KPIS QUARTERLY

NDCs 134 487 (last quarter 146 063) RDCs 175 500 (last quarter 155 951) Deposits €266.3M (last quarter €247.5M) NGR €86.8M (last quarter €76.0) 46
  • 50
10 150 20 0 250 30 0 20 1 2-Q1 20 1 2-Q2 20 1 2-Q3 20 1 2-Q4 20 1 3-Q1 20 1 3-Q2 20 1 3-Q3 20 1 3-Q4 20 1 4
  • Q1
20 1 4
  • Q2
20 1 4
  • Q3
20 1 4
  • Q4
20 1 5-Q1 20 1 5-Q2 20 1 5-Q3 20 1 5-Q4 20 1 6-Q1 20 1 6-Q2 20 1 6-Q3 20 1 6-Q4 20 1 7-Q1 20 1 7-Q2 20 1 7-Q3 20 1 7-Q4 20 1 8-Q1 20 1 8-Q2 D ep
  • si t
s
  • 10
20 30 4 50 60 70 80 90 10 20 1 2-Q1 20 1 2-Q2 20 1 2-Q3 20 1 2-Q4 20 1 3-Q1 20 1 3-Q2 20 1 3-Q3 20 1 3-Q4 20 1 4
  • Q1
20 1 4
  • Q2
20 1 4
  • Q3
20 1 4
  • Q4
20 1 5-Q1 20 1 5-Q2 20 1 5-Q3 20 1 5-Q4 20 1 6-Q1 20 1 6-Q2 20 1 6-Q3 20 1 6-Q4 20 1 7-Q1 20 1 7-Q2 20 1 7-Q3 20 1 7-Q4 20 1 8-Q1 20 1 8-Q2 N G R
  • 20
4 0 0 60 0 0 80 1 0 0 1 20 0 0 1 4 0 1 6 0 0 0 20 1 2-Q1 20 1 2-Q2 20 1 2-Q3 20 1 2-Q4 20 1 3-Q1 20 1 3-Q2 20 1 3-Q3 20 1 3-Q4 20 1 4
  • Q1
20 1 4
  • Q2
20 1 4
  • Q3
20 1 4
  • Q4
20 1 5-Q1 20 1 5-Q2 20 1 5-Q3 20 1 5-Q4 20 1 6-Q1 20 1 6-Q2 20 1 6-Q3 20 1 6-Q4 20 1 7-Q1 20 1 7-Q2 20 1 7-Q3 20 1 7-Q4 20 1 8-Q1 20 1 8-Q2 N D C s
  • 20
4 0 0 60 0 0 80 1 0 0 1 20 0 0 1 4 0 1 6 0 0 0 1 80 0 0 20 0 0 20 1 2-Q1 20 1 2-Q2 20 1 2-Q3 20 1 2-Q4 20 1 3-Q1 20 1 3-Q2 20 1 3-Q3 20 1 3-Q4 20 1 4
  • Q1
20 1 4
  • Q2
20 1 4
  • Q3
20 1 4
  • Q4
20 1 5-Q1 20 1 5-Q2 20 1 5-Q3 20 1 5-Q4 20 1 6-Q1 20 1 6-Q2 20 1 6-Q3 20 1 6-Q4 20 1 7-Q1 20 1 7-Q2 20 1 7-Q3 20 1 7-Q4 20 1 8-Q1 20 1 8-Q2 R D C s