SLIDE 1
The Efficacy of Casual Videogame Play in Reducing Clinical Depression: A Randomized Controlled Study
Carmen V. Russoniello, PhD,1 Matthew Fish, MS,1 and Kevin O’Brien, PhD2 Arnold Cieremans - 2545954
The Efficacy of Casual Videogame Play in Reducing Clinical - - PowerPoint PPT Presentation
The Efficacy of Casual Videogame Play in Reducing Clinical Depression: A Randomized Controlled Study Carmen V. Russoniello, PhD,1 Matthew Fish, MS,1 and Kevin OBrien, PhD2 Arnold Cieremans - 2545954 What is this about? - depression is a big
Carmen V. Russoniello, PhD,1 Matthew Fish, MS,1 and Kevin O’Brien, PhD2 Arnold Cieremans - 2545954
skill, no commitment
severe, 20-27=severe
experimental group; play CVGs (3 choices)
experimental group: 70% EA, 26,7% AA, 3,3% A control group: 65,5% EA, 20,7% AA, 6,9 LA
that people lie